Campaign of the Month: June 2014
Battletech : The Farscape Campaign
Captain Jenna Seedar
Captain Jenna Seedar is a long-term and original member of the Iron Dingoes technical teams, dating back to the unit’s origins in 13th Provisional Company, though she has never excelled as an officer, being far more concerned with the people under her care.
Jenna leads her own small team of young paramedics, but generally oversees the deployed and active field members of the unit’s medical teams in the * Iron Dingoes Medical Corps, answering directly to Doctor (Major) Delphine Young.
Jenna is a Veteran Med Tech NPC.
Jenna is the surviving member of her small medical team, which was savagely eradicated by a handful of troopers from the 6th Marik Militia on Sophie’s World. A young medical student studying at the Universty of Byblos, she was trapped in the fighting on Sophie’s World while visiting friends. She chose to help the warriors, trying to remain neutral, but quickly learned the savagery of combat and had to pick-up a pistol to save her charges, when the position was over-run by the 6th Marik Militia. She learned to use her skills to tend her new friends’ wounds, dragging them from the small skirmishes around the starport into the relatively safe area they had organized for treating the wounded in the starport’s sub-levels. She remained by the bedside of her new friends, while they died from wounds inflicted in the conflict.
Jenna continued helping people throughout the brush war, even if it meant going into combat to do so. Her experience in fire-fights has taught her bullets don’t care whose side you’re on, and so she has learned to hold her own with her automatic pistol. She shows no sign of fear when dodging fire to rescue her potential charges. However, inside the tough exterior of this woman’s heart is a frantic terror which channel’s her actions under fire. Often when the firefight is over, and she’s tended everyone’s wounds, Jenna goes off on her own to weep quietly to herself. Overcome by tremors in her hands, she might require an hour or two to calm herself enough to continue other actions. Jenna remains shy around the members of her team, but maintains her brave and selfless manner in ground combat.
Jenna dons her combat helmet and autopistol, but is always seen with her shoulder bag stuffed with medpacks and a small subspace radio to keep in contact with base to call in retrieval of her charges.
She was promoted to full Captain in late-3025, when she took over the administration of the active field portions of the * Iron Dingoes Medical Corps.