Campaign of the Month: June 2014
Battletech : The Farscape Campaign
CRK 5003-1 Crockett
LosTech Assault Mech
CRK 5003-1 Crockett (85 tons)
Chassis : Geometric 530 Hard Core
Power Plant : Strand 255D
Cruise Speed : 32.4 kph (3)
Flank Speed : 54.6 kph (5)
Jump Jets : Geotec 300
Jump Capacity : 90m
Armor : CarbonStrand 30 Weight AS (Armor Factor 264) : 16.5 tons
Head – 3/9
Center Torso – 27/35
Rear – 19
Right Torso – 18/25
Rear – 11
Left Torso – 18/25
Rear – 11
Right Arm – 14/28
Left Arm – 14/28
Right Leg – 18/36
Left Leg – 18/36
Two (2) Blankenburg 25 ER Large Lasers (RA)
Two (2) Holly-6 SRM Launchers (RT, LT)
Ammo (SRM) : 30 (RT)
One (1) Blankenburg LB 10-X Autocannon (LT)
Ammo (LB 10-X) : 20 – (RT)
Ammo (LB 10-X) : 10 – (LT)
Two (2) Dodd Small Lasers (RA, LA)
Manufacturer : Blankenburg Technologies, Soul (Draconis Combine, Discontinued First Succession War ).
Communicationms System : GRPNTR Ground-Painter 5
Targeting & Tracking System : Scope 30 RNDST
BattleTech Tracking Stats : – : 1/1 : n : n : n : 90 : 7 : 28 : 4 : 10 : – : y : n
Overview : The Crockett BattleMech is the classic story of a design that was better than anyone, even the commanding generals of the SLDF, ever expected. Originally, Blankenburg Technologies of Soul won the contract to develop a battle-worthy Mech for use as a combat training simulator. The Mech was named for Davey Crockett, the famous Terran hero famed for his fighting abilities and unique approach to frontier combat. In 2735, the first limited production run of Crocketts were shipped to Star League academies for use in training pilots to handle heavy Mechs.
In the era of the Hidden Wars when tensions between the Star League member-states led to both overt and covert military actions, the SLDF had to redeploy many of its front-line BattleMechs to new posts, creating a need for new training Mechs. Ten years after the Crockett’s introduction, a number of commanders began to test the design for possible combat use. When they discovered its ease of handling and that some of its unique capabilities made it unpredictable to the enemy, a number of Mech divisions began to use the Crockett.
Capabilites : The Crockett was originally designed to train new recruits and MechWarriors in the rigors, restrictions and skills of piloting an over-sized Mech. The fact it was jump-capable added to the huge machine’s potential. One reason the design made the transition from training to fighting so smoothly, was its design sacrificed some of the armor protection typical of its weight class in favor of additional heat sinks and weapons. The Blankenburg engineers took seriously the Quartermaster Command’s request that the new trainer-Mech be battle-worthy and thus incorporated some powerful features.
The reliable Holly SRM Racks and their feed systems seem to work well with the Crockett’s Scope 30 T&T Systems. Because the Mech was designed as a simulator, many of the older Crockett’s were simplified for ease of operation by green-rated MechWarriors. Such ergonomics made the Mech very popular, and these features were retained in the design when the 5003-1 Series began production as a standard heavy combat BattleMech.
Blankenburg Technologies Weapons Division (BTWD) made breakthroughs in laser targeting and firing technology. In an attempt to give the Crockett an edge, Blankenburg incorporated its own specially modified laser in the Mech’s design. The Blankenburg 25 ER Large Laser has an improved range than normal, because a hyper-extensive guide beam channeled through its T&T System. Though the Blankenburg 25 Large Laser generates more heat than typical, and requires more maintenance, this is viewed as a small price to pay. The light-weight and versatile LB 10-X Autocannon and two arm-mounted Small Lasers round-out the Mechs’ offensive abilities.
The Mechs’ weakness, is its life support system. Originally conceived as a trainer, not a fighter, these systems are not as durable in long-term use. This flaw led to the deaths of several MechWarriors using the Mech under long-term military service. Two years after being pressed into front-line service, the entire line of 5003-1 Mechs were issued a recall order and given field kits to refurbish their cockpit life support, while the assembly lines were re-tooled to correct the issue.
Its unique blend of movement, weapons and effective ranges made the Crockett into a formidable battle machine.
Deployment : So effective was the Crockett that, following the dissolution of the Star League and start of the Succession Wars, many of the Great Houses removed the ‘Mech from their training programs and used them to fight on the front lines. As many of the Crockett’s components became LosTech Blankenburg was forced to make due with inferior spare parts, reducing its capabilities with every year. Eventually the last few Crocketts were little more than a collection of salvaged parts, largely unrecognizable from their original design, until the ’Mech finally went extinct within the Inner Sphere.
Variants : There are no known production variants of the Crockett in existence.