Campaign of the Month: June 2014
Battletech : The Farscape Campaign
Defender D-35 Strike Fighter
Medium Strike Fighter
Defender (D-35) Stike Fighter (25 tons)
Chassis : Instar DF/25
Power Plant : Imstar-C 150 Turbine
Cruise Speed : 64.2 kph (6)
Flank Speed : 97.6 kph (9)
Armor : Riese Heavy (Armor Factor 24) : 1.5 tons
Front – 7
Right Side – 6
Left Side – 6
Rear – 5
One (1) Irian Weapon Works Class-2 SRM (Nose)
Ammo (SRM) : 50 (Body)
Two (2) Longfire LRM-5 Launchers (RW, LW)
Ammo (LRM) : 24 (Body)
Manufacturer : Imstar Aerospace, Amity, Free World’s League
Communicationms System : Lassitor 2JA
Targeting and Tracking System : IMB SYS 3000
Note : -
Overview : As with the Angel Strike Fighter, the Defender has become the universal standard in the middleweight conventional fighter market, since its debut in the days of the Star League. The Defender was first introduced by Imstar Aerospace of Amity for planetary air garrisons across the Free World’s League, particularly those with little funding. An aggressive interstellar sales rogram and the openness of the Star League gave Imstar room to sell these “poor man’s defence” assets across the Inner Sphere., whether it was in the form of actual constructed air frames or the specs and licenses to produce them.
Capabilities : Powered by the Imstar-C air-breathing turbines, the Defender is an inexpensive fighter that achieves excellent airspeed for a conventional craft – enough to overtake (or, if needed, outrun) a Planetlifter Air Transport or other conventional aircraft. As an atmospheric fighter, it is also far more adept at in-atmosphere dog-fighting than aerospace fighters with similar thrust capabilities, though it remains quite fragile in combat against them. The combination of speed and maneuverability with its arsenal of short- and long-ranged missiles makes the Defender an ideal choice for engaging other conventional fighters, VTOLs, or ground targets, and provides a relatively inexpensive support craft for engaging low-flying atmospheric encounters.
Deployment : The production boom in the Star League and the subsequent Succession Wars has made the Defender a widespread design. Produced across the Inner Sphere under a wide variety of names (but generally following the same performance profile and configuration), it has overtaken competitors, even Aerospace fighters, simply because of its ease in manufacture using teh fair standards of world production than some advanced super-productive orbital factory now destroyed, or the isolating shortage of JumpShips.
House Steiner became the biggest users during the Succession Wars, however, as they deployed both standard and variant models of the strike fighter to many border worlds as a token effort to strengthen previously low-priority garrisons.
Varinats : During the 2nd Succession War, Lockheed/CBM of Gibbs introduced a carrier-launched version of the Defender – dubbed the Kaiseradler (roughly “Imperial Eagle” ) – for use by Lyran air defense forces. This variant reduced its fuel capacity by one ton, but added VSTOL capabilities ideal fr short runways and carrier operations, and traded its wing-mounted TharHes Blue SRM 4 racks and a pair of Kicker MGs. This unit was often deployed with unmodified Defenders (code-named Steinadler, or “Golden Eagle” ).
The Capellan Confederation, meanwhile, came to produce its own variant (the “Crane” ) at Mujika AeroSpace Technologies on St. Ives (alongside the venerable Guardian ). This model carries a third five-tube LRM launcher in place of its nose-mounted SRM and links all three launchers into a single ammunition bin. The resulting fighter has improved hitting power at long range – enough to endanger most conventional air craft with a single volley.
Numerous planetary defense manufacturers produce other standard versions of this aircraft around the Inner Sphere, changing the name, but otherwise maintaining the same performance and configuration.