Campaign of the Month: June 2014
Battletech : The Farscape Campaign
Double Heat Sink (Prototype)
Constructed with advanced materials and further supplied with specially engineered cooling liquids, the double heat sink revolutionized the design of both BattleMechs and aerospace fighters in the 25th century and beyond. Using a larger, more powerful radiator system that improves the integral heat pumps and cooling lines, it was a much bulkier module.
The Inner Sphere was well on its way to recovering this technology towards the end of the 3rd Succession War, by NAIS in the Federated Suns. Much more compact, but ultimately flawed due to a reliance on corrosive liquid metal coolants, they were too brittle to be effective in combat. Their deployment in the mid-3030s, was a jump on their rivals and much in use by the time of the 4th Succession War.
The DHS-P module functions as a traditional Inner Sphere module, as per standard rules ( Total Warfare pgs. 158, 240 ), with the following exceptions. The unit weighs 1.0 tons and takes up three (3) critical slots. The unit costs a base 6000 Cs to produce.
Notes : DHS-Ps cannot be mounted in an engine. DHS-Ps can be combined with single heat sinks in combat units that can mount double heat sinks (BattleMechs, AeroSpace Fighters, Small Craft, and DropShips).
Considered an automatic module, the DHS-P continues to remain active, unless it is actively shut off, or destroyed through damage, even if the unit is considered shut-down.
Introduced : 2467 (Terran Hegemony), 2583 (Taurian Concordat)
Extinct : 2865 (Inner Sphere)
Recovered : 3023 (Iron Dingoes)
Found in the lost data vault of Blue Rock Candy Mountain, this technology has yet to be put into limited production by the Iron Dingoes.