Campaign of the Month: June 2014
Battletech : The Farscape Campaign
Medium Line Mech
GLD-4R Gladiator (55 tons)
Chassis : MW240
Power Plant : CoreTek 275
Cruise Speed : 54.6 kph (5)
Flank Speed : 86.9 kph (8)
Jump Jets : GE-2200
Jump Capacity : 150 m
Armor : Kemplar 5000 (Armor Factor 152) : 9.5 tons
Head – 3/9
Center Torso – 18/26
Rear – 5
Right Torso – 13/19
Rear – 3
Left Torso – 13/19
Rear – 3
Right Arm – 9/15
Left Arm – 9/15
Right Leg – 13/19
Left Leg – 13/19
One (1) Lord’s Light P1 PPC (RA)
One (1) Thunderstroke SRM-6 (LA)
Ammo (SRM) : 15 (LT)
Two (2) Agra 1L Medium Lasers (LA)
Jump Jets (2xRT, 2xLT)
Manufacturers : New Samarkand Armor Works, New Samarkand (Draconis Combine – Closed 2488 ); Merryweather Industries, Alula Australis (Terran Hegemony – Closed 2495 ).
Communications System : Fujika Multiband
Targeting & Tracking System : General Systems AV-12
Notes : Cost = 5,000,000 Cs. Early -1R models only – Bad Sealing, Poor Workmanship, Unbalanced.
Bad Reputation : While perfectly sound and operable, for some reason the unit has earned an undeservedly bad reputation, and as a result is only worth half the normal resale value;
Cowl : A cowl signifies reinforced armor, protective baffles, or other improved defenses around the cockpit of the BattleMech, providing additional armor against attack from the sides and rear of the head.
BattleTech Tracking Stats : – : 1/1 : n : n : y : 360 : 7 : 28 : 2 : 9 : +1 : y : y.
Overview : Following the raid in 2461 that netted BattleMech plans for the Draconis Combine, House Kurita set out on a crash course of construction. To build their first design, the paranoid coordinator Kozo von Rohrs established a secret division of New Samarkand Metals, watched over obsessively by his newly formed Draconis Elite Strike Teams (DEST). It was up to New Samarkand Armor Works to tackle the herculean task.
Following the disastrous assault on the world of Nox – the first large-scale Mech-to-Mech battle – in 2475 aganst House Stiener, additional resources were poured into the nascent Mech development program. Advances in new technology meant an end to the “primitive” era of Mech production. With the Gladiator forever dishonoured in the Nox affair, the Combine moved on to develop and produce its first"modern era" BattleMech, the Von Rohrs. A non-primitive -2R variant did appear in some Kurita regimants; most likely an NSAW test bed to perfect manufacturing techniques for the Von Rohrs.
How the Terran company Merryweather Industries obtained the design specifications for the Gladiator is unknown. Merryweather was the first company not intrinsically linked to a large government to attempt to build a BattleMech, and their preliminary planning included a significant structural redesign of the machine before they beganwork on the -3R version. The small company immediately proved the danger of tackling an undertaking as expensive and massive as Mech production. Already behind the technology curve of the Terran Hegemony – and even the Great Houses – the company nearly went bankrupt to finish their first run of the Mech in 2490, and the lackluster design was only picked-up by various planetary militias. Though they managed to secure government backing to design a new variant and start a second production run of the -4R, the full run never finished. Following this debacle, Merryweather Industries re-organized to produce the popular IndustrialMechs of the era, only to simply become a lost statistic during the Succession Wars.
Capabilities : The GLD-4R employed a simple weapons load-out. A PPC provided long-range punch, while twin medium lasers conveyed short-range fore support along with an SRM-6 rack. A respectable eighty-four kph top speed, combined with jump jets, newly installed on the -4R, provided solid maneuverability.
Deployment : The dishonor of the Gladiator, along with its primitive construction, meant House Kurita never salvaged any GLD-1R losses, and the machine quickly became extinct. A handful of -3R and -4R Gladiators can still be found in the hands of planetary militias and low-tier mercenary commands.
Variants : The GLD-1R utilized primitive technology, so little room remained for weaponry, a large laser and two (2) medium lasers, and its maximum speed remained less than seventy kph; the -2R retained the same weaponry, but mounted modern components, increasing the machine’s speed.
The first Merryweather test bed, the -3R, retained the speed of its predecessor, but mounted twin LRM-10 racks in place of the large laser. The -4R remains the most commonly encountered version as it proves a perfectly sound design.