Campaign of the Month: June 2014
Battletech : The Farscape Campaign
Urban Garrison Mech
HCT-3F Hatchetman (45 tons)
Chassis : Chariot Type II
Power Plant : GM 180
Cruise Speed : 43.7 kph (4)
Flank Speed : 64.1 kph (6)
Jump Jets : Luxor 2/Q
Jump Capacity : 120 m
Armor : Durallex Medium (Armor Factor 72) : 4.5 tons
Head – 3/6
Center Torso – 14/14
Rear – 4
Right Torso – 11/14
Rear – 4
Left Torso – 11/14
Rear – 4
Right Arm – 7/11
Left Arm – 7/11
Right Leg – 11/11
Left Leg – 11/11
1 Defiance Killer Autocannon (RT)
Ammo (AC/10) : 20 (CT)
2 Defiance B#M Medium Lasers (RA, LA)
Jump Jets (2xRL, 2xLL)
Communications System : TharHes Thalia HM-22
Targeting & Tracking System : TharHes Ares-8a
BattleTech Tracking Stats : – : 1/4 : n : n : y : 360 : 7 : 25 : 5 : 7 : – : y : n
Notes : The Hatchetman “Hatchet” does 9 points of damage, instead of the standard 5 points of damage from a normal punch from a 45-ton Mech. The Mech ejection system removes the entire head of the Mech, not just the pilot. This Mech also has a -1 bonus “to-hit” number versus aircraft.
Overview : The HCT-3F Hatchetman is a very unusual Mech. Although commissioned by the Lyran Commonwealth, the design itself originates from the New Avalon Institute of Science in the Federated Suns. Carrying the first true innovations in BattleMech design since the fall of the Star LEague, the Hatchetman caused quite a stir throughout the Inner Sphere when Defiance Industries started production in 3023.
Capabilities : Armed with its trademark “Hatchet”, the Hatchetman excels in urban combat. The Killer Autocannon is a reliable and efficient weapon, and it is buried in the Mech’s RT for excellent protection. Twenty rounds of ammunition are held in two ten-shot clips – a design feature borrowed from the Federated Suns ENF-4R Enforcer. Two arm-mounted medium lasers are included to support the main gun at medium ranges.
While relatively slow, the Mech’s Jump Jets help offset this weakness when the Hatchetman is deployed in its intended environment. However, in open terrain this lack of speed and light armor can put the Hatchetman at a disadvantage.
The Hatchetman’s versatile Ares-8a battle computer can track approaching aerospace fighters and advise its pilot how to direct fire at them. The system’s sensors are mounted in the armored globe attached to the left side of the Mech’s head.
The most unusual feature of the Hatchetman is its revolutionary ejection system. The entire head assembly is ejected from the damaged Mech on rocket motors that propel it clear. Theoretically safer than traditional ejection seats, the system has proven popular as a design feature. The only drawback to this novel ejection system is that the wounded Mech must be standing, kneeling, or sitting with its head upright, and the flight path must be free of obstruction.
Deployment : The first production runs of the Hatchetman in 3023, are being used to supplement Lyran garrison units in larger urban centers. Early sales have promted other veteran commands to look at the vehicle as a means to replace Succession War losses. The Federated Suns is also reportedly interested in the vehicle.
Variants : There are no known variants of this model.