Campaign of the Month: June 2014

Battletech : The Farscape Campaign

Episode 99b - The Small War

“These, in the day when heaven was falling,
The hour when earth’s foundations fled,
Followed their mercenary calling
And took their wages and are dead.

“Their shoulders held the sky suspended;
They stood, and earth’s foundations stay;
What God abandoned, these defended,
And saved the sum of things for pay.

Roll Call————————————-Mechs

Bruce (Glamour)————————Phoenix Hawk LAM
JP (Pitbull) ————————-——-Battlemaster
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

September 1st, 3024 : Gustavo Rojas Pinilla Airfield : 3:50am


The firefight began to turn into a grind, with the surviving armor and APCs exchanging fire, and the infantry trying to knock them out as they tried to control the streets. Infantry platoons exchanged fire across the central street, with little noticeable effects. Reinforcing platoons were pulling out of their positions and sprinting across the airfield to lend their firepower to the conflict, and keep the Tragnarian Marines contained.


The Ignis Infantry Support Tank concentrated along the main road, pouring flamers and heavy MGs into the buildings, and taking multiple recoilless rifle and small arms fire with moderate to severe damages, but they kept on moving along the road and keeping the attackers from crossing the street.


Eventually attrition took its toll, with various Ignis being forced immobile, and some of the Marine units taking catastrophic fire damage from the flamers and concentrated fire of the defending infantry. They also took down one of the remaining Galleon Light Tanks.


With the streets free of Ignis, the Marines began trying to cross the street, though they came under torrential amounts of fire in the clear of the streets, taking losses, though they mostly managed to make it across the streets. Reinforcements from the airfield began, however, to make some of the buildings along the edge, and held their positions.


The sole remaining Galleon scouted ahead, and ran straight into the dug-in marine squad with their MP-75mm Anti-Tank Gun, which combined fire on the Galleon eventually hitting it in the engine and knocking it out.

Several other infantry units took attrition damage, and it quickly became obvious that the invaders would not be able to achieve their goal of taking the airfield and its fuel supplies. One platoon, the same one that had held a strong defensive position dominating the western flank, moved into the tall hotel along the western edge of the map, and quickly made their way inside and into position to call-off the invasion.


Remaining forces moved quickly, some cut-off and surrendering, while others melted away due to attrition losses and quickly retreated back to the docks and their transport there. The Iron Dingoes had officially held the airfield and halted the invasion.

The unit salvaged some six intact SPM-18A3 “Backblast” Recoilless Rifles along with their support equipment, where the Marines had abandoned them. They took 40 un-wounded prisoners, and another 40 wounded and dying, taking the lot of them directly to holding cells at * Sierra Madre Casino & Villa, where they could be kept under arms easily, until their future could be determined. The remaining vehicle wrecks were taken into the same hangar as the others until their status could be determined, and damaged ones could be repaired. Techs were also dispatched to recover the three wrecks of Corsairs that crashed elsewhere on the island during the air war.

The “Spearhead” was given orders to remain at the airfield, and support * The Sangrian Training Company with its attached infantry until further notice. Meanwhile, the Tragnar naval fleet that attacked The District of San Andrés, Providencia and Santa Catalina moved off, burning their slow, steady way south to the crossing to the Tragnar Sea, away from the islands. The first battles of the Small War were over…

September 2nd, 3024 : The wounded (both prisoners and Iron Dingoes soldiers_ were flown up to “The Factory” to get advanced treatment from its Rejuvination Suites and well-equipped medical staff. The unit had its “spare” soldiers assist local emergency and construction crews, trying to begin to put the chaos and destruction along the street back to order.

Meanwhile, deep in the Corazón Jungle, Doctor Max Helmut “Moxie” was busy on his Nexu hunt in the southeastern jungles, when as night fell, he heard an odd, metal-clanging sound. Asking his escorting allied hunters from Tuadann about them, he was informed they were “…the great iron hammers…”. He asked more questions of them, and they offered to escort him to them, since they were only a few days away.

September 4th, 3024 : Governor Albertina Diego informed Colonel Kanto Jokukad “Pitbull” that the new governors of the The New Republic of Sangria planned to meet and discuss the developing situation, and required the use of * Landhold : Garrison as a neutral and highly secure place in which they could all gather, to discuss the military needs of the new nation. She also requested the Dingoes dispatch their shuttles to pick them up and fly them to the rendezvous.

September 5th, 3024 : The council members all gathered through the day, and a casual dining event began, with Governor Andre LaPorte and Governor Carlos Alberto Valderrama meeting the Dingoes command staff for the first time. Governor Valderrama also brought a present for Pitbull in a basket… which turned-out to be dingo puppy. Pitbull’s Animal Antipathy kicked in, with the puppy chewing on him, and being given over to his assistant for care. MechWarrior Eric Lars “Caboose” immediately adopted it. Governor Valderrama informed the collected soldiers and dignitaries, that several isolated islands of San Andrés actually had this Dingo-like predator living in small packs on them, and it was a small token of the “…unrepayable sacrifices…” that the Dingoes had done by saving their small island. And with that, the group broke-up to meet in earnest, with Pitbull taking Major Erika Hartmann “Glamour” and Ambassador Inara Serra along with him into the closed session.

The governors immediately began by agreeing they needed to find a short-road to unifying their military, and the best way of doing that, was to assign someone to be the “lead general”. The group agreed that Colonel Luis Arturo Pérez be promoted to Colonel, and he be given reign to start organizing their army, with an eye to being the first The New Republic of Sangria General.

They also agreed that the Battalion Speciale 1 – The “Sun Swords” remain an independent force (effectively a “national guard” for its district), since it was privately funded by The District of Guaviare.

The governors also agreed to continue funding Contract – Operation : “Ocean Breeze” for an additional two years, during which, they would be tasked with raising the 12th (Foot) Rifle Infantry Battalion – “The Krakens” to full battalion strength.

They also discussed the reorganization of the Policia Federales along national lines, and established a few minor trade agreements and prioritizing a national highway and railway linking Guaviare with Garcia.

The last item, was to bring the Dingoes into the mix. In light of the recent battles, it was obvious that the other nations of Terramatrix saw their new nation as weak, and would continue to poke at them until the matter was resolved. To ensure Tragnar backed off from any further fight, it was suggested that the Iron Dingoes make a formal raid on their chief means of getting troops to Sangrian soil; they wanted the mercenaries to raid the Tanador Shipyard, and take apart their naval forces. They didn’t want any damage to shipyards themselves, since they were the only large ship repair facility on the planet, however, the military naval base and its ships, were another story.

As incentive, they offered * Landhold – Izpek for a completion of the raid, primarily since they were beginning to lack ready cash reserves. The Dingoes accepted, seeing the long-term value in the offer. Plans for the raid began almost immediately, and they were given free reign in its execution, though sooner would obviously be better.

Finally, Moxie and his escorts managed to travel to the isolated “Great Iron Hammers”, located in an isolated part of the south-east jungle, known as the Magdalena River Valley. Approaching by night, and being careful to avoid a supposed sensor network, they got a glimpse of the Iron Hammers…. that were actually oil derricks. A small oil field of ten pump-jacks, their storage tanks and a pumping pipe that collected the crude and pumped it off somewhere to the east, quickly through buried pipes that hid their presence from casual observation.

The Tuadann forces explained that there was a larger collection of Iron Hammers off to the north, and that there were more “wonders” to the east. When questioned why they didn’t travel here, they explained that the land was ruined, and that the local Achura tribe was hostile to the Tuadann, and very well-equipped. When queried about any badges or symbols, the troopers explained that they were obviously “…not of the tribe…”, and drew a symbol that was obviously Spanish on the ground… El Gas.

Moxie needed to return with this information as quickly as possible to Tuadann, to inform the Dingoes there was a valuable oil resource within their grasp…

Episode 99a - The Small War

Brave men died here today.
Did the swaying grass bring forth your tears?
Will this land which touched,
Nay claimed your soul.
Stay serene forever, and remain theirs now?
Or will man’s greed once more
Bring forth the havoc that is war.
To find our children
Or God forbid our children’s children.
So they too, will one day lay
Beneath that foreign soil
That we now call the Empire!”

Roll Call————————————-Mechs

JP (Pitbull) ————————-——-Battlemaster
Greg (Fixer)——————————-Flashman
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett

September 1st, 3024 : Gustavo Rojas Pinilla Airfield : 3:05am

Only 30 minutes after the initial attack on the airfield, the local mercenary garrison * The Sangrian Training Company and their supporting trainee troop, 12th (Foot) Rifle Infantry Battalion – “The Krakens”, had evacuated the wounded to Sea Breeze, their official barracks, and dragged the wrecks off the field into one of the hangars. They managed to summon the remainder of their troops, and pulled the medical team holding * Sierra Madre Casino & Villa was detached to assist with the wounded.

Word came back to the mercenary command that several transport ships had landed a large force of infantry and were landing several supporting tanks, obviously intent on making their way inland towards the airfield. They had scattered the constabulary and security troops at the docks easily enough, and had the area closely under their control.

The “Spearhead” acknowledged it had its infantry on-board, and were conducting a sub-orbital drop on the airfield. The defending AeroSpace forces of “The Factory” were dispatched, along with the “Azrael’s Dagger” personal AeroFighters to cover the approaches to the island, and within minutes, a dogfight ensued over The District of San Andrés, Providencia and Santa Catalina between what was obviously the six Corsairs of The Tragnar Confederation. The fight was brutal and quick, resulting in three Corsairs destroyed, three forced to crash on the island, and the Dingoes loss of one of their gunboats, and both light interceptors. Thankfully Tragnar had not brought any conventional fighters, likely due to the range and isolation of the island.


The Spearhead landed by 3:35am, and deployed its cargo of numerous raw, but capable mercenary platoons from * “The Cerberus Command”. They quickly deployed into buildings along the edge of the airfield, while the rest of the unit dug-in and moved their Ignis Infantry Support Tanks to support the airfield’s defense as its only armor support. The Condor was parked far from the potential combat, and both commercial jets on the field were moved over to the edges of the field, to keep them out of the direct fight (and also provide cover along the edges of the field).


The infantry and armor about to assault the airfield approached through the town, and seemed to consist of three reinforced company’s of foot infantry accompanied by four (4) light tanks as armor support.


Taking the main route through the town, they promptly began to move into the nearby buildings, using them to slip towards the airfield under cover, while the tanks stayed in pairs and made their way ahead of the troops acting as scouts. There was very little activity at first, due to the buildings and both forces simply probing the enemy’s intentions.


Several platoons of the Tragnar invaders managed to get a commanding position down the western street, and began deploying their aces; each platoon was equipped with SPM-18A3 “Backblast” Recoilless Rifles, and several managed to snipe away at the supporting Ignis tanks, though they did only scattered damage. One attacking Galleon Light Tank got off a lucky shot and immobilized an Ignis.


The firefight heated up, when the attackers reached the half-way point. The defenders began moving their reserve armor up into combat positions, and the Ignis attempted to ram the building hiding the furthest infantry platoon, to get at them with its flamers and MG, taking moderate damage and destroying its MG in the process. One other Ignis spun-out from its position in the woods and stopped. The two Ignis close to the infantry trying to hide and fire back along the central section got off multiple hits with their flamers, and burned the entire platoon in their position, despite defensive walls.

The infantry under fire by the ramming Ignis responded and smote the Ignis hard enough to destroy its mobility, while other infantry units did remarkable damage to scattered Ignis tanks, but couldn’t knock them out completely.


On the eastern side, the two Ignis tanks managed a double-strike on the pair of Galleons there, and brutally damaged them enough to force them both immobile, with the Galleons doing only light scattered damage in return.


The infantry managed to exchange insignificant fire across the streets at each other, through the increasing smoke of flamers and burning tanks.


In the center of the housing area south of the airfield, things got hot and hard very quickly. The Ignis tanks had begun to use their flamers and MGs effectively, despite the infantry’s dubious use of the buildings as cover, with many of the platoons taking severe damage, though not enough to remove the units. One pair of Ignis and a supporting infantry platoon did enough damage to bleed one unit almost completely dry.

The invading infantry were mostly in good positions and began to make their recoiless rifles bring severe damage to the Ignis forces so exposed, with one completely knocked out of the fight with its drive blown apart, and another team tearing the turret off another. Nonetheless, there were few other efforts as the fighting in the streets intensified.


The Dingoes had exploited all their reserves, and were beginning to pull their remaining infantry assets, so far out of the fight by remaining near the fuel tanks and in prepared positions in the center of the field, hoping to bring them into teh fight to finish it once and for all. The invaders, having been bloodied, but not eliminated, continued to exchange anti-tank gun fire with the remaining Ignis, while they also tried to slip around to flank the defenders and hopefully weaken them enough to gain the airfield.

The Small War had begun in earnest…

Episode 98b - Ballots & Bullets : The Battle of Gustavo Rojas Pinilla

“Dictators are not in the business of allowing elections that could remove them from their thrones.”

Roll Call————————————-Mechs

Bruce (Glamour)————————Phoenix Hawk LAM
JP (Pitbull) ————————-——-Battlemaster
Dana (Blaster) -————————-Warhammer
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

September 1st, 3024 : Gustavo Rojas Pinilla Airfield : 2:30am : The force protecting the main airfield at The District of San Andrés, Providencia and Santa Catalina, * The Sangrian Training Company, reported to Command, that they were under-going an attack of some sort. Reports indicated that a mixed force of BattleMechs, armro and infantry had made landfall in the forests south of San Andrés, La Centra, and was moving to surround the airfield. Forces on-hand to defend the facility were the training company less one platoon holding their barracks at Sea Breeze, and the local militia who were busy celebrating the local election results. One mixed platoon worth of troopers from 12th (Foot) Rifle Infantry Battalion – “The Krakens” were quickly summoned, but it would take time to summon the remainder.


The Field

The defenders placed their available anti-tank guns in three positions to give good covering fire of the airfield, and scattered their infantry along the edges to have an opportunity to move and fire. Their Ignis Infantry Support Tanks were going to take the place of standard armor, and were deployed to best respond to intrusion, or give transport to their assigned infantry. Also, a pair of commercial passenger planes blocked easy passage from the north end of the isthmus.

The marines, always masters of improvisation, managed to rig a series of explosive fields across the map, unknown to the attackers, that might help defend certain locations from rapid advance.


Careful observation by LtJG William “Wild Bill” Lennox, leader of the marine platoon, noted that while there were a handful of civilian transport trucks scattered across the airfield, one vehicle seemed out-of-place, conveniently located in the small woodland on the south side of the airfield, next to where the marines were setting-up their anti-tank gun, was a decidedly bold vehicle. Closer examination revealed it to be a Wheeled Scout Car equipped with an SRM-launcher and a communications array. The squad of marines abandoned their position around their MP-75mm Anti-Tank Gun, and stormed the site, taking one casualty, but seizing the vehicle and accessing its com-link.

The communication were linked to the incoming hostile force, which appeared to be a force of mercenaries, calling themselves the Firewatch Company. Carefully listening to the communications reports coming over the radio, hinted that the unit’s four (4) Mechs were coming in from the east, the half-dozen hover armor from the west, while the infantry, a mixed company of foot, jump and mechanized troopers, were making their way through the city proper. The marines quickly moved back into position, abandoning the scout car for now, and went back to manning their gun position.


The infantry quickly moved onto the field, with two platoons of jump infantry bouncing from rooftop to rooftop, while the mechanized infantry platoon moved swiftly along the western access road ahead of the foot platoon.


To the north, four Mechs appeared along the eastern edge of the airfield; a Stinger, a Wasp, a Spider and a Locust. To the west, five J Edgar Light Hover Tanks moved swiftly down the airfield. The defenders prepared for the worst.


The eastern pair of mechanized infantry, mounted on Davion Eagre ATVs, were intercepted by the two closest Ignis’ APCs, blockading them from approaching closer. They exchanged fire, with the mechanized infantry doing some damage to one Ignis, damaging its stabilizer and other minor damage.


In the open, the anti-tank guns opened fire on the Locust, hitting multiple times across its CT, as well as their opening shot, which critically struck its LA lower actuator and shoulder. The closest infantry also took a scattering of shots at the Locust, across its RT and multiple hits to its LL. The two Ignis closest to the Locust also sprung an ambush, ramming it.

The J. Edgars also opened into the two closest Ignis, stunning one crew and doing stabilizer damage and scattered motive damage across both vehicles.

The Locust responded with a critical strike to one Ignis, blowing-off its turret and making it immobile.


The Locust then tried to move away from and around the remaining Ignis, but slipped on the pavement and skidded 90m across the airfield to stop just before the closest building. The other Mechs moved to support it, while the closest three Ignis took advantage of this opportunity to follow along and fire on it, though to no effect.

One anti-tank crew managed to hit the Stinger with a critical to its RL foot actuator, with the infantry closest to the Wasp doing scattered damage across its left side (LT multiple shots and LA). One Ignis managed to strike with both its facing flamethrowers into the mechanized infantry, destroying the squad and its vehicles. Another anti-tank crew fired into the closest J. Edgar, blowing through its skirts and forcing it to become immobile.

The J. Edgars responded by blowing apart the tracks off one Ignis, and moderate damage to another. The other fired on one hunkered-down anti-tank squad, doing some scattered damage to the defenders.


The Locust struggled to stand, but failed, falling back against the building hard. Its companions, seeing the damage the Mech was taking, but wanting to fulfill their objective, left the Mech behind, and proceeded across the airfield, with the Spider and Wasp coming under scattered anti-tank fire. The downed Locust was rammed again (though one missed) by the closest Ignis’, doing general damage all across its chassis, but without doing anything serious. The closest infantry also opened fire on the downed Mech, doing a critical to its MGs, and other scattered damage, but nothing else serious.


The surviving mechanized infantry swiftly crossed the airfield, and were joined by the remaining Mechs, who all seemed to be aiming for the fuel tanks on the north-west side of the airfield. The J. Edgars were firing on both local Ignis and the bunkered anti-tank gun squads, though one circled around the far side, and attempted to slip back across the airfield, before striking a hastily prepared minefield near one anti-tank gun position, blowing its skirts off, and flipping it over the position to crash on the far side.

The Locust failed a third time in attempting to stand, knocking the pilot out for good this time. It quickly came under attack from an anti-tank gun crew (striking it in its RL), while the closest infantry struck multiple times in its LL, destroying its lower and hip actuators, while the closest Ignis to the Locust opened fire with everything, both striking its remaining legs, destroying them utterly. The Locust was out of the fight. The marines in the central bunker opened up on the Wasp doing scattered damage across its RA, LL, and RT.

The Spider did heavy damage against one Ignis, and the Stinger blew off the turret off another. One J.Edgar destroyed the tracks off its closest Ignis forcing it immobile, while the remaining mechanized infantry opened fire with their MGs on the closest marine squads.


The one militia group retreated from the advancing jump infantry along the east, while they entered the building, and took up positions over-looking the airfield. Along the western edge, the remaining jump infantry also swarmed into the tall building overlooking the airfield, and took up positions.

One anti-tank crew hit the Stinger in the LL, while the closest militia among the fuel tanks hit with a critical strike blowing the Stinger’s RL completely off. The Stinger was out of the fight for good. The remaining Mechs and mechanized infantry moved among the hangars along the northern edge, firing at any infantry that dared raise their heads, but seemed unwilling to remain, slowly moving west. While it seemed like they had been trying to secure the fuel dump, they were apparently unable to, and were retreating while firing on any target of convenience. The foot infantry platoon, began to disperse, swiftly vanishing into the urban environment around them.


The remaining forces gathered in the north-west, with the J.Edgars bringing up the rear. The whole force was slowly moving west under cover of the hangars.


The Spider took some withering fire, but non-serious damage from the combined militia forces in the hangars. The anti-tank crews fired passing shots at the J.Edgars, but missed, though one militia group did a couple glancing shots on one, slowing it down. The J.Edgars also fired on the various Ignis with little effect.

The remaining mercenaries slipped away north and west into the closest urban center, and the defenders while unable to destroy the Mechs (their primary objective) were able to hold the field.

The attacking mercenaries were able to gain a vantage point over the airfield and take some intel, but had been unable to scout the entire field, or secure the fuel dump, so only accomplished one of their minor objectives.

With the invaders still unknown, and the defenders unable to complete their objectives, the raid entered its second phase of attack…

Episode 98 - Ballots and Bullets

“A vote is like a rifle; its usefulness depends upon the character of the user.”

Roll Call————————————-Mechs

JP (Pitbull) ————————-——-Battlemaster
Greg (Fixer)——————————-Flashman
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

July 22nd, 3024 : Returning from their contract in a pirate hunt, * “The Iron Dingoes” made landfall on Terramatrix at their * Landhold : Garrison.

Immediately after landfall, Colonel Kanto Jokukad “Pitbull” met with Major “Veruca” Louise Salt and expressed his concern for the DMH’s load-outs, telling her to switch-out all MGs for Flamers. He expressed that it was a company-wide mod, that even Major “Jolly” Roger Galligan would be expected to implement upon his return to the landhold, and she agreed. She was given leave to make any and all modifications to her unit during their downtime from unit salvage stores.

He also conferred with the unit’s command council, and the decision was made to rename “The Mordred” and its companion ship, “Guinevere”, and send them with their skeleton crews to System – Panpour to join * The Blood Raiders to add to their interface fleet. The DropShip would also bring the unit’s recently acquired OTL-4D Ostsols, modded to company specs through the local Terramatrix Industrial Salvage yard.

July 23rd, 3024 : The unit divided-up their acquired administrative personnel that had been taken from System – Gollere, with Pitbull, Glamour and Advocate taking the best ones for themselves.

July 24th, 3024 : Captain Pol Baca “Templar” began a search for information regarding the residents of The Trojan Dominion of Cortez, particularly in regards to whom they could contact, and any other sorts of personal information someone might have. Eventually talking to Station Master Haro Lothrain from “The Factory”, he was given the name of Captain Vesna Clamp. Taking the Whippet Bus Lines shuttle to the station, Templar, Advocate and Caboose all met with him quietly and discussed what they might do to facilitate a meeting with the colony. They decided that the unit did have their three unused Mining Robots, which might be of use in building some trust, but as they were unsure as to exactly what they might want out of the meeting, they delayed any contact.

Templar took some time over the next couple days to search for any contracts available for the unit, but failed to locate anything of value.

July 25th, 3024 : The unit organized a salvage “finding mission” led by Captain Michael Anderson “Fixer” to the Purpura Sarang Helium-3 Processing Plant. The unit included a force of salvage techs and marines, as well as The Fuel Rats manager, Master Tech Boden Thrace, brought along as an advisor, using the “Crimson Sands” as their transport. Over several days, they found the place abandoned and stripped like they suspected, but careful examination of the outlying harvesting sites led them to conclude that around a dozen modified Mark XIV Orecrawlers were salvageable. The unit also salvaged around eighteen (18) lunar Crater-Class ATVs from the vessel’s interior docking bays.

Recognizing that the facility could be reactivated under The Fuel Rats banner (given time, personnel and money ) in the long term, Tech Thrace was tasked with running some numbers, and keeping an eye open for any sort of refining equipment and parts he could find, to get the facility operating at some point in the future.

July 30th, 3024 : The election for the various governors of The New Republic of Sangria was officially declared, with numerous options in each district. In truth, The District of Garcia had only one real candidate; Mayor Albertina Diego. Supported by both the local Law & Order Faction and the local Cowboy Faction, she was clearly the front-runner with the support of most of the voting public. In The District of Guaviare, Governor Andre LaPorte was running virtually unopposed in his district, while in The District of San Andrés, Providencia and Santa Catalina there was a tightly-run election between three candidates, all of whom were supportive of the new constitution, and the increase in security spending, with only minor variance in their stands on other topics. Antonio Villaraigosa, a local businessman, was expected to win.

Back in Garrison and Miguel, the Iron Dingoes had chosen to stay out of the political spectrum, though, in theory, they could have formed their own “party” and swayed a considerable amount of the voting public. They proceeded to open registries at their administrative centers, and encouraged their people to vote however they wanted, but to just vote. By the end of the month, clearly 90% of the urban population were registered to vote, and the rural population were asking questions about this new concept of a national vote; no one had ever voted for their local governor in generations, making the idea very novel.

Lacking direction from the Dingoes command council, the locals were split into the Cowboy Faction, mostly represented by the unit’s own military and techs, as well as its farmers; and the Law & Order Faction, that represented most civilians and factory workers.

The Law & Order Faction demanded stricter enforcement of the law in the district and rural areas, supporting crack-downs on drugs and prostitution, as well as the removal of any “lawless vagabonds”, an indirect comment on the rise of refugees from The Federative Republic of San Marcos. They also supported disarming the public in general ( “No civilian automatic firearms in the streets!” ), and taxing the increasing rise of local pubs and alcohol distilleries. They pretty much had control of the urban population.

The Cowboy Faction charged that the Law & Order Faction were “…demonizing good honest citizens as criminals…”, and were calling for more land for the small farmers of the district. The faction openly supported the local Dingoes as the best thing to happen to the district, and early on gained the support of the Gaucho Ranchers’ Organization, pretty much giving them a lock on the rural population.


Dingo Cats Logo

July 31st, 3024 : The unit dispatched to Purpura returned to Garrison, and began a month-long period of R&R , while the election played-out. The unit also began organizing a socer team from among its techs and troopers, called the Dingo Cats, with an eye towards building it into a real professional team capable of competing internationally, provided they could ever justify building a real soccer facility capable of supporting it. Their logo was decided to be a blue Nexu with a grey dog-like muzzle.

As the month passed, there were various peaceful rallies and broadsheets became a popular means of supporting various concepts among the various candidates. It was a rather festive period of time spent indulging in the new national political fervor.

August 31st, 3024 : Election Day. The public swarmed the election centers and turned-out in large numbers, supported by the relative peace among the voting factions.

The expected candidates did win, with now Governor Albertina Diego pulling in a massive landslide victory. Parties and fireworks were everywhere, as the rest of the nation looked on in either horror or fear at the thought of a peaceful, united Sangria.

September 1st, 3024 : In the early morning hours, while the election parties were winding-down, word came from * The Sangrian Training Company. The airfield they were defending was coming under attack… the Battle of San Andrés had begun…

Episode 97 - Legacy of Death

“I am become Death, the destroyer of worlds.”

Roll Call————————————-Mechs

Bruce (Glamour)————————Phoenix Hawk LAM
JP (Pitbull) ————————-——-Battlemaster
Greg (Fixer)——————————-Flashman
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

May 29th, 3024 : System – Tharrill, _ : Following the Line Combat force of the Iron Dingoes return to the system, the unit deployed solar sails and set about charging their JumpShips, while they awaited the return of the grounded force of scientists and troops on Tharrill. Before leaving, Doctor Max Helmut “Moxie” convinced Doctor Elsa Kast to assist the Dingoes in convincing the local government that they intended to return and engage in an expedition to Anatar in about a year or two. Offering her a 50,000 Cs “bursary” to help in her personal studies, she agreed to use whatever influence she might have and await their return.

May 30th, 3024 : All salaries were paid-out in full unit-wide, for their return back to Dumassas.

June 6th, 3024 : JumpShips in the fleet were fully charged, but the unit was awaiting the return of “Crimson Sands” from the planet, with its cargo and crews.

June 10th, 3024 : The fleet locked-down its transports and jumped out-system to System – Ildrissar. They informed the local military junta that they were passing through, and kept commo-lines quiet. Eventually they jumped out-system, and followed along a very familiar series of jumps through the Hyades Outback.

June 17th, 3024 : System – Goria

June 25th, 3024 : System – Pa’an

July 3rd, 3024 : System – Gollere : Arriving in Gollere, the unit began detached various DropShips, and began a burn down to the planet, intending to make planetfall at the The Barony of Horn. The trip in-system was uneventful.

July 6th, 3024 : The unit informed Baron Jemmas of Horn of their imminent arrival, and soon landed in the cratered fields north of the town of Horn, they had used so many times before. They were met by the usual convoy and led to the baronial palace for a night of feasting and drinking.

During the feast, Colonel Kanto Jokukad “Pitbull” boldly (and without any sense of Protocol ), asked about what the local political situation was like. The Baron, used to his “barbaric” allies ways, kept it in stride. He admitted that the local Mangai had been pumping-up quotas among the “resource barons” of the planet, and that he knew there were knives being sharpened in his direction, partly due to his marrying his daughter off-world, and partly because his fief had been arming itself with modern weapons and the recent construction of industrial lines provided by the Dingoes. Indeed, the Dingoes were proving to be the big stick that kept the other nobles and the Mangai at bay; they knew that they might be able to eliminate the local troops, but that the Baron had another married heir off-world with a re-enforced combined-arms regiment only a single jump away. The unit’s constant flag waving at the colony, continued to keep any rivals at bay. After much feasting, the group returned to their DropShips.

July 7th, 3024 : Moxie was interested in investigating the ruins where the unit had abandoned REAPER. Taking a full platoon of Line Infantry. he discovered the facility further stripped, abandoned and REAPER was nowhere to be found. Tracks found at the site hinted that Battle Armor – Tornado PA-armed troopers had assisted in the work; regardless, REAPER had escaped!

Pitbull spent the day working with various gunsmiths to design a unique form of heavy revolver, similar to their old favorites, the Deadwood Special “Ulysses” Revolver, but with a local flavour, that would hence-forth be given to members of the Dingoes as a badge of honour for duty above and beyond. Named the Stargun Award in honour of MechWarrior Elias Whitlocke “Stargun” (Deceased), it was the unit’s first formal medal. Pitbull ordered sixty (60) of the devices, expecting them in about a year or so.

Blaster spent the day combing through the library looking for information on nuclear munitions and any other information on demolitions he might find, without much success.

Glamour spent the day meeting with the Baron to discuss an exchange of “intelligence assets”, to better keep each other informed of what might be happening in the other’s realms. She gave over a tidy sum to pay for this exchange, hoping to have a liaison officer return with them to Dumassas where they might learn the Dingoes ways, and then in a year, return with their own asset to exchange personnel. The Baron agreed.

July 8th, 3024 : The unit returned to the SAMURAI ruins, finding the facility much as they left it, though appearing to break apart. During the Dingoes looting, they might have caused some significant damage to its infrastructure…

Templar chose to visit with the Baron, and in a confusing series of discussions hinted that the unit might not have completed its original contract with the Baron; Contract – Operation “Steampunk Shuffle”. When the Baron seemed to be confused about whether Templar was discussing the matter from a personal or a professional manner, he excused Templar stating; “You seem distraught… perhaps it would be best if you retired and consulted with your leaders…”.

Pitbull quickly learned of the mistake, and discussed with the Baron about his local college, and whether or not they might continue to recruit personnel from his people. They discussed the matter, and all parties continued to agree that such transfers were beneficial to both sides. The Baron stated he would consult with his wife about any such matters in the future. He also excused Templar’s activities, and his explanation “He’s not well”, was accepted.

July 9th, 3024 : The unit spent the morning on a quick tour of the industrial facilities on the riverbank, and then quickly packed themselves aboard the DropShips for a blast-off and return to their JumpShips.

July 12th, 3024 : The fleet jumped out-system to System – Dumassas without incident.

The unit quickly learned of the local inception of The New Republic of Sangria, that political matters in their home nation were developing quickly, and that they might need to spend some time on-planet as these things were beginning to expand with the creation of a new nation and its various machinations.

The unit quickly burned for Dumassas, knowing that their involvement in ballots and bullets were to come…

Episode 96 - Scarlet Fever

“Ashes! Ashes! We all fall down.”

Roll Call————————————-Mechs

Bruce (Glamour)————————Awesome
JP (Pitbull) ————————-——-Highlander
Greg (Fixer)——————————-Catapult
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

Jan 27th, 3024 : System – Drellesarr : The unit abandoned their position at the Wild Things outpost, leaving their scout Senior Scout “Scammer” Firdaaz behind to keep watch and report back via satellite. They dropped back at the local capital, taking advantage of its wealth and position as a shadow port to stock-up on whatever goods they could. Starting with several “new” exo-skeletons and a number of re-entry drop pods for their Mechs, they also found an easily salvageable STG-A1 Stinger LAM. They traded much of their recently salvaged goods and supplies for these treasures.

Meanwhile, Major Erika Hartmann “Glamour” went hunting for a new DropShip pilot for the “Revolver”. Eventually finding Commander Lee Nystrom and convincing the man to sign-up, despite his lecherous nature.

Jan 28th, 3024 : Word came from the unit’s scout, that the “Silent Cut”, a Union-Class DropShip had landed at the outpost, sent a few troops to survey the field, and then left the facility as quickly as they had arrived, burning for high orbit. The “Crimson Sands” was sent to retrieve him, while the unit spent the rest of the day preparing for their return trip out-system and back into Davion space.

Jan 29th, 3024 : As the unit lifted-off and began the four-day burn to the jump-point, Colonel Kanto Jokukad “Pitbull” began interrogating the prisoners among the Wild Things, but they learned nothing new or of particular interest.

Feb 2nd, 3024 : Locking down their ships and cargo, the unit jumped out-system, arriving at System – Tharrill without incident.

The unit decided to split their forces, with “The Freedom of the Stars” with the Crimson Sands, and “The Iron Vagabond” with the “Betty” and the “Revolver” left behind in-system so that Doctor Max Helmut “Moxie” could engage in a little trading, scouting and research, while the rest of the unit proceeded back into Davion space to complete their contract.

After recharging their JumpShips, the command/combat portion of the fleet jumped out-system.

Feb 9th, 3024 : System – Ildrissar.

Feb 16th, 3024 : System – Grendal.

Feb 24th, 3024 : System – Vior. Jumping in-system, the unit had a failure of its Jump-drive, but the matter proved non-threatening, and repairs quickly put it into working order once more.

Mar 4th, 3024 : System – Great Gorge : The unit chose to jump to a pirate point, given the planet’s lengthy burn-time from standard jump-points. Upon entry in-system, the unit quickly identified itself, and pleaded a desire for haste in fulfilling its contract, stating it had prisoners and salvage that needed adjudication in the planet’s corporate prize court. They were given leave to burn to the planet, and began a much reduced burn-time of 16 days.

Mar 20th, 3024 : The unit made landfall at the capital of New Stockdon, and proceeded to present their case for having completed their Contract – Operation : “Where the Wild Things Are”. They also entered the surrendered machines of the pirates into the local prize court, with a promise of 4 weeks for deliberation on the unit’s claims.

Given some downtime for the unit, they spent a month in repairs and resupply, as well as looking for new contracts. Once the prize court was completed in their deliberations, they were granted a 70% share, working to around 22,040,000 Cs in House Bills, as well as a bonus of 140,000 Cs for the safe return of the young noblewoman, Samantha Davion-Harland of Bryceland.

Feb 3rd, 3024 : System – Tharrill : Moxie and his crews organized a “research and sciency-stuff” expedition, and made arrangements to speak at the planetary University regarding his personally favorite topic of Ais and Robotics. After several days of discussions, they agreed to meet with him, so he began a burn down to the planet for all DropShips, intending to engage the crews in a little R&R downtime, while he began his rounds of the various academic communities. They also looked into purchasing a couple new 5-ton transport modules, a specialty of Rim AeroSpace, intending to use them for various purposes.

Feb 15th, 3024 : Moxie’s unit made landfall on Tharrill, and leaning heavily on Tech Caitlin Haverlein to organize a talk circuit, and over the next ten days, he toured various lecture halls, culminating in the presentation of his main thesis on AIs and Robotics to a large portion of the academic leaders of the planet. It was a raving success.

In the after-party, he was able to meet with various academic leaders from across the planet, and eventually met with the woman responsible for the study of the local Crimson Plague, Doctor Elsa Kast, a geneticist and head of he Bio-Sciences department.

Feb 26th, 3024 : Meeting personally, the two discussed the Red Plague problem, and Moxie learned that the planet’s economy and academic funding depended completely on the graces of Rim AeroSpace. As such, they had funded finding a cure for the Plague for centuries, mostly because they wanted to acquire their lost planetary assets, but also because they actually seemed to be one of the few mega-corporations not bent on galactic conquest. Moxie also got access to the data Doctor Kast had on the subject, and he and his crews began studying the subject closely. He also notified her of his intentions to visit the habitat over Anadar, hoping to learn more about the illness.

Mar 4th, 3024 : After careful consideration of the details of the disease, he came to the conclusion, x – Commander Freyr Rogan (Deseased) had likely been exposed to the virus, based on his physical s=condition, but was, more importantly, a survivor of the illness, likely from its exposure back in System – Cassandra. at The Rock. Unfortunately, his death and subsequent “disappearance” out an airlock had made examining his corpse a “dead end”.

Mar 14th, 3024 Doctor Kast returned with authorization to visit the habitat facility. Taking the Crimson Sands, Moxie began his planned expedition to the habitat over Anatar. He was joined by Doctor Kast and a couple of her associates, seeing the trip as a valuable trip. In the close quarters of the drop-shuttle, with the bio-science modular lab present, they spent a great deal of time in (rather boring) academic discussions and study of the data they had at their control. Doctor Kast expressed her amazement in the Iron Dingoes funding pure research, and was amazed at the unit’s desire to learn.

Mar 16th, 3024 : The unit spent two days visiting the mostly abandoned facility, though part of it was still being used by two companies of marine exo-troopers; Rim Aerospace’s elite marine force, who used the facility as their training facility. As a technically military facility, they were escorted everywhere by troopers, but they were able to gain access to even the sealed-off areas in the abandoned portions of the habitat. They took a few readings and samples, but didn’t discover anything of great value.

Mar 18th, 3024 : Returning to Tharill, the unit studied their gained information, but understood they would need some time to get anything of value form their data. They then settled in for some downtime, awaiting the return of the rest of the unit.

April 20th, 3024 : System – Great Gorge : The command portion of the unit finished their business at New Stockdon, and headed out to the pirate point where they had their JumpShip waiting. Upon reaching the JumpShip, they docked, sorted their cargoes and jumped out-system.

May 6th, 3024 : System – Vior.

May 15th, 3024 : System – Grendal.

May 22nd, 3024 : System – Ildrissar.

May 29th, 3024 : System – Tharrill : Returning once more to unite the unit, they began preparations for the unit’s eventual return to Dumassas, via Gollere.

Episode 95b - Where the Wild Things Are

“But the wild things cried, “Oh please don’t go- We’ll eat you up- we love you so!”

Roll Call————————————-Mechs

JP (Pitbull) ————————-——-Battlemaster
Greg (Fixer)——————————-Flashman
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank


Merim City

January 23rd, 3024 : Landing in the carbon-blasted salt flats near Merin City, the unit’s combat DropShips towered over the shuttles, rock-hoppers and handful of small DropShips present. The group gathered Colonel Kanto Jokukad “Pitbull”, Captain Massimo De Luca “Advocate” and Captain Pol Baca “Templar” along with three of Shiv’s Star Talon’s squads as guards, and readied one of their Maxim Hover Transports from the Line armor unit. Taking the Maxim, they entered the outer parking bays of the colony, and made their way inside, leaving one squad to guard the Maxim. The colony was inter-connected by walkway tubes, filled with dust and trash, and smelled like the “Brush Wolf”. Mmmm. The unit immediately encountered local security, and after presenting “…the proper papers…”, broke into groups to see if they could find out information regarding “Indro the Lightless”, the pirate lord that had supposedly hit System – Great Gorge, and stolen the shipments of explosives.

Pitbull tracked down a reportedly good dealer in BattleMechs, and sold the unit’s Dragon, Archer, and Banshee, eventually trading them for a pair of good condition OTL-4D Ostsols for * The Blood Raiders. Templar managed to track down the location of Indro’s local fort, an abandoned fortified mining settlement out in the wastes, learning that there was rumored to be a company of near-pirate mercenaries guarding the facility for Indro, known as “The Wild Things”. Advocate failed to find any crew, though he managed to talk to a number of “wet naval” officers. How they had found themselves on a desert planet was exactly unknown.

January 25th, 3024 : After a couple days of loading operations, the group planned for their sub-orbital drop near the facility, and the attack on the garrison. The drop went unopposed, allowing the until to land near the facility, and approach from the open desert to the west. They managed to get quite close, noting the blast crater west of the fort, as well as several buildings within the complex, and armed towers around the gates. Long range sensors detected a lance on “patrol” east of the facility.


As they approached, alarms began, and while infantry in hostile environment suits spread across the gates, the patrol lance approached quickly and the internal Mechs activated and began leaving through the northern gate.


The southern lance quickly moved to close with the walls, under cover of a scattered rock formation, while the two heavier lances moved slowly, providing scattered PPC fire among the departing northern lances. The towers revealed themselves to be “Secondary Missile Hells”, armed with three LRMs each on turrets, which opened up on the leading Mechs, primarily MechWarrior Elias Whitlocke “Stargun” (Deceased) and Captain Mitchell Kitsune “Wraith” in their BattleMasters.


The two sets of lances in the north part of the field stayed fairly static, exchanging fire and holding their ground while the Missile Hells did their jobs. The southern “Blind Justice” lance and its opponents moved through the rock formations as cover, closing with each other. The unit’s lance had been ordered to move into the fort, and silence the Missile Hells. More sniping and random hits, though the northern units continued to concentrate on the two BattleMasters. The Wolverine seemed to be trying to use the hill as cover to get into a flanking position.


Captain Michael Anderson “Fixer” got in a close-range shot on the Shadow Hawk, devastating its armor and internal CT location with all his Medium Lasers, having his Volley-Fire modules active. Stargun managed a series of hits against the Wolverine, with both his PPCs tearing through the remaining CT armor, and blowing it apart. In response, the undamaged Griffin standing behind the other, got off a lucky shot on Stargun, tearing through his already hit Head armor, blowing the Mech over and killing the faithful pilot. Stargun was dead. Pitbull called down all fire on the Griffin.


While most of Blind Justice leapt into the fort and began working on the towers and gate, Fixer continued to lay down volley fire on the Shadow Hawk, devastating it again, though it managed to remain standing and fighting. MechWarrior Faith Whinyates concentrated fire on the walls, with her AC/20 a second time, and blew through to destroy the eastern tower Missile Hell, though not before the towers rained down more devastation on the remaining BattleMaster. The recon lance continued to try to flank the central Hell’s First Light lance.


The command “Pitbull’s Pariahs” lance started to spread out a little, using the hills to gain an advantage, continuing to rain-down fire. Templar fired off all three PPCs into the first Griffin, blowing it apart for another confirmed kill. Wraith in his heavily-damaged BattleMaster, pulled back, and disengaged. Hell’s 1st Light pulled back a little to refuse the approaching recon Mechs flanking positions, and Fixer and Prince of Blind Justice slammed into their right flanks, further disrupting their advance. The remaining members, Faith and Advocate concentrated on the remaining Missile Hell tower, devastating it.


Along the north gate, Advocate and Faith left behind the devastated walls, and flanked the northern surviving five Mechs, while the pirates took multiple critical hits from the remaining command lance’s PPCs, including blowing off the RL of the Rifleman, and the LA of the _second Griffin. Both were knocked over from the severe damage they received.

The recon lance tried to back-off, but were surrounded by Hell’s 1st Light and the rest of Blind Justice, pummeled the light and medium Mechs with multiple strikes and a series of devastating physical attacks, resulting in all four enemy Mechs being knocked over and laid prone.


Severely damaged, with no chance of retreat, the Wild Things offered themselves as hostages to the Iron Dingoes, surrendering the field. It was accepted. The fort was open for looting.

The Dingoes brought in their salvage units and infantry as cover for the operation, and quickly took the surrender of the pair of resident pirate SRM-infantry platoons, as well as all the surviving pilots. The unit found a warehouse stuffed with various stolen merchandise (though none of it were the missing explosives), including medical supplies, foodstuffs, a large collection of electronics equipment, and a small hoard of illegal combat cybernetics. They salvaged the pair of Mech repair bays and its limited supply of armor patches and internal structure. A wide selection of Rifle-Infantry and MG-Infantry equipment was also taken from the barracks. The last noteworthy fact was the prisoner they found in a prison bay, the young Lady Samantha Davion-Harland, the twelve-year-old heiress of the Davion planet Bryceland. She had apparently been kidnapped by pirates while en-route to her schooling at Filtvelt Academy. She had been passed back and forth between various pirate bands for cash over the past couple months, eventually winding in the prison they had found her in. She promised a rich reward should she be returned to Davion authorities.

The group looted the facility quickly, and carted all the captured Mechs into the “Relentless”, then loaded back into their respective DropShips and blasted for lower orbit. The unit discussed their plans, and concluded that with the pirates loaded into the “Star Talon”, and the captured Mechs, they had enough proof to fulfill their contract, though they discussed whether or not they should wait the couple days and try to capture the “Silent Cut” (a rumored Union-Class DropShip_ and engage the returning remainder of the pirates, but decided that now time was essential. They chose to leave a single unit Scout behind, Senior Scout “Scammer” Firdaaz with his Swift Wind Scout Car and extra supplies, to observe the facility from a distance and report back to the unit once the pirates had returned.

Interrogation of the pirates revealed they were fallen mercenaries, contracted (not formally) to support Indro the Lightless, and that he maintained this base as a back-up supply base for his operations in the region. The “Wild Things” had heard about the Dingoes, and had been primarily targeting both BattleMasters since they knew one of them was the Dingoes’ lead Mech. It was decided the unit might also press claims on the captured Mechs.

Episode 95a - Where the Wild Things Are

“And the wild things roared their terrible roars and gnashed their terrible teeth and rolled their terrible eyes and showed their terrible claws.”

Roll Call————————————-Mechs

Bruce (Glamour)————————Phoenix Hawk LAM
JP (Pitbull) ————————-——-Battlemaster
Greg (Fixer)——————————-Flashman
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

November 5th, 3023 : Following a series of transfers across the unit to equip * The Blood Raiders, and some final negotiations, the unit decided to take advantage of the time delay for their main contract, Contract – Operation : “Where the Wild Things Are” to get a head start. Leaves were cancelled, supplies organized and lift-off prepared for the 7th.

November 7th, 3023 : Lift-off proceeded on time, with all troops reporting in. Burn for the jump-point began, while the Blood Raiders awaited Davion’s assigned transport to begin their own first contract, Contract – Operation : “Shake-Down”.

November 16th, 3023 : All unit ships docked and the fleet jumped to System – Gollere. without incident. The fleet burned down to the planet and their allies in The Barony of Horn, where they landed three days later.

November 19th, 3023 : Welcomed by Baron Jemmas of Horn, the Line units were invited to a feast in their honour the following day.

November 20th, 3023 : The initial attempts at civility failed (mutters of “Barbarians…” from among the locals), but the feast went well. Eventually, Colonel Kanto Jokukad “Pitbull” offered the Baron the unit’s salvaged lines for the Cosmic Knife and its associated LIF-CK Micro-Fusion Battery Pack, along with all the necessary blueprints and parts. Negotiations began, and the Baron settled on a 25% cut to the Dingoes, with a promise he would begin manufacturing once a new facility was built and repair parts for the lines could be accumulated. He was certain he could provide many of the resources himself, and acquire the remaining supplies from the planetary Mangai. The unit also requested permission to hire some local admin squads from the barony’s local college, and received permission.

November 25th, 3023 : After several days of R&R, staff interviews, acquiring some local consumables and unloading the manufacturing lines, the unit prepared for burn to the jump-point. They promised to return once they had completed their present contract, and lifted-off.

November 28th, 3023 : The unit docked and stored cargo, and jumped out-system to System – Kaaniir without incident.

-December 6th, 3023_ : The fleet jumped to the uninhabited System – Vior without incident.

December 7th, 3023 : One day into their recharge at the jump-point, the fleet picked-up a vessel jumping-in, called the “Sword of the Stars”. Concerned, the unit dispatched the “Revolver” and its AeroSpace Fighters to investigate. Located some distance away, the vessel was approached by the DropShip, where it was noticed it had not deployed a jump-sail, and seemed to have a mass of around 100,000 tons. Information relayed back to the unit allowed them to identify the vessel as an Aquilla-Class Transport JumpShip, out of the System-State – “The Bellguardian Sojourn”; one of their up-gunned “Sojourner Lancers”. The unit recalled their scouts and continued charging, with an eye on the vessel as it began refueling operations.

December 15th, 3024 : System – Great Gorge – Arrival in their target system reveled something they hadn’t thought of… the distance from the jump-point to the planet required an immense amount of travel time (30 days!). They reported into Davion authorities upon clearing their comms, and officially reported in.

After clearing customs with their authority codes and mercenary contract numbers, the unit was informed of the situation.

A company-sized force of BattleMechs had jumped into a nearby pitrate-point, and burned to the planet to raid some of the valuable industry of Dark Star Corporation. The local forces were mustered to repel them and two days into the counter-raid, another small force of Mechs landed in a backwater part of the mining zones, and raided a mining facility that had been extracting ammonium-nitrate, the primary ingredient for ANFO, a military-grade explosive. The facility was raided for its equipment and its entire stockpile of AN, before they loaded everything and lifted-off. The first raiding group also lifted-off in their own transport, and quickly travelled to their pirate-point for evac from the system.

The unit was requested by the local mercenary garrison, The Dioscuri to track down the pirates and eliminate them or bring back proof of their success. Recovery of the explosive compounds would bring a bonus reward.

The unit discussed their options, and noting they had a little extra time to begin their contract decided to travel to the best location someone wanting to sell illegal explosives, would be in System – Drellesarr. Reporting the direction they planned to take, the unit deployed their sails and began prep for the route they intended to take.

December 22nd, 3023 : System – Vior – Return to this system and recharge without incident. The “Lancer” was long gone. Christmas spent between ships, with minor celebrations on each JumpShip.

December 29th, 3023 : System – Grendal – Jump in-system to this agricultural world, without incident. New Year’s greetings sent to the “Mercenary visitors” from the planetary colony.

January 4th, 3024 : System – Ildrissar – Entering the system, they were immediately informed that there was a current dispute in-system, and that the unit must remain at their jump-point for recharging, unless authorized by the Corporate Regulatory Authority at Babylon Summit. The unit assured them they were passing through, and spent the week in quiet, listening to system communications before jumping out-system.

January 11th, 3024 : System – Tharrill – Entering this system, the unit quietly reported their presence to planetary authority and stayed put, depspite some members were champing at the bit to investigate Anatar and the Red Plague. Rim AeroSpace dominated the economy and system industry, but seemed like a friendly enough organization. Their trip was without other incident.

January 19th, 3024 : System – Drellesarr – Without any sort of real planetary authority, the unit left its JumpShips and other transports under the guns of the “Revolver” and “The Freedom of the Stars”. The Line units headed in-system to Drellesarr aboard the “Relentless”, “Star Talon” and “Pandora’s Box”.

January 23rd, 3024 : The burn down to the planet was uneventful, with the unit identifying the main “starport” and landing on the fields outside the main community of Merim City.

Adventure awaits.

Episode 94 - Homecoming

“Every traveler has a home of his own, and he learns to appreciate it the more from his wandering.”

Roll Call————————————-Mechs

Bruce (Glamour)————————Phoenix Hawk LAM
JP (Pitbull) ————————-——-Battlemaster
Greg (Fixer)——————————-Flashman
Dana (Blaster) -————————-Warhammer
Jay (Advocate)—————————Flashman
Chris (Caboose)————————-Thug
Ken (Templar) -————————- Crockett
Scott (Moxie) -————————— Maxim Heavy Hover Tank

July 5th, 3023 : Colonel Kanto Jokukad “Pitbull” and Captain Pol Baca “Templar” took the “Crimson Sands” back to * Landhold : Garrison with the title deed to Sierra Madre Casino & Villa in their hands. After a quick once over by their medical staff, they called a Command Council meeting.

The recent return of Major Michael Ruxbondy “Paladin” from his honeymoon, was filled with surprise. He had decided to retire from active soldiering, and get down to the duty expected of him by his new calling as husband and possibly father. Accepting the lesser rank of Major he was voted as the new executor of the unit’s various landholds, primarily by the expedient of his holding the principle title as a Sword of the Realm.

As Paladin had stepped back from direct command, the group voted to make Pitbull the Colonel, the new lead of the Iron Dingoes. Further to this, Major Erika Hartmann “Glamour” was promoted to second-in-command and Major, while Templar took over the position as Civilian Liaison (S-5) and Captain Michael “Mad Mike” Vincent took over the duties as leader of Security (S-6).

The group then began setting-down some of their long-term plans. They ordered the lines stripped from Sierra Madre and stored on “The Factory”, a task which would take roughly 2 months, and unable to solve the problem of the radioactive smog, they felt they would leave the long-term plans for the facility in the capable hands of Paladin.

They began authorizing many public service works in Garrison, including a clinic, an industrial trash dump, a fire station and a police station for the Policia Federales. They also decided to build a horticultural station in * Landhold : Miguel, to help study the long-term effects of the local timber industry.

Master Tech Boden Thrace had filed a report that he had acquired sufficient hydrogen refining equipment (through a salvage contract in Davion space) to fulfill the Dingoes plans for improving their self-sufficiency. Costing 15,000,000 Cs, the Command Council authorized its purchase, and installation aboard “The Factory”, in the place of the BioDiesel Refinery. That facility was to be moved down to * Landhold : Miguel, into a new facility built to support the landhold, primarily due to its having excess technical personnel, and the ease of acquiring sugarcane and wood scraps. The entire project was slated to take at least eight months (projected completion by early- to mid-3024 ).

Further to this, the “Elektra” was cancelled from its expected deployment, though it still had part of its cargo refitted with demountable fuel tanks. The ship was offered to Executive Secretary Arlana Jericho in a lend-lease agreement for 250,000 Cs per year until it was paid for and fell into Jericorp’s hands outright, in 16 years. It would be up to her to find a new ship’s commander and crew.

The unit also ordered * “The Fold Fiends” to take the “Relentless” and relieve * “The Dead Man’s Hand” in their Contract – “Operation : Blinding Light”, and to hopefully extend it for at least two more years, if they could renegotiate the same terms. All remaining units were paid-out their salaries, and ordered to cycle through some R&R time, while they awaited the return of the Dead Man’s Hands.

July 6th – September 30th, 3023 : Over the next few months, the unit pulled in profits from Jericorp consignments, and agreed to sell their three salvaged clothing lines as spare parts to Mercado Industrial Group for 24 Million Cs. The unit also engaged in various private enterprises and pursuits.

October 1st, 3023 : The Dead Man’s Hand arrived in-system aboard the “Relentless”, and began their burn back to the landhold. They reported the contract extension had been successful, but they had news about their employer.

October 9th, 3023 : Upon arrival at their landhold, Major “Veruca” Louise Salt reported in. She turned over their contract fees, and excess supplies to logistics, and reintroduced their companion, MechWarrior Katherine Podalla “Ravenheart” to the new Colonel. Veruca reported that they had spent the first months of the contract doing standard garrison work, and then were introduced to the 2nd Taurian Rangers, and began training them in combined arms. During the last couple months of the contract, they were deployed to deal with numerous riots on System – Serenity protesting the militarization of several hover truck factories on the planet. Producing Maultier Hover APCs the facility came under an attack by a mercenary company of tanks, Mechs and infantry, deflected by the DMH and some of the troops they had been training. There had also been a short attack against the unit’s DropShips at the starport. The unit brought back some salvage, including a couple tanks and a Thunderbolt.

Ravenheart reported she had retired from Baron Kenton Sarnes service, and had been rewarded with the ancient Ostscout she had long piloted. She sought employment with the Dingoes, and was left to the disposal of Major Salt, primarily because of the out-going personnel transfers her unit as about to suffer. Veruca was also allowed to keep the newest Shadow Recruit MechWarrior. Ravenheart revealed that although no one really talked about it, the 2nd Taurian Rangers were only the most obvious efforts of his recruitment. Pulling from the many worlds of Systems Constellation – “The Taurian Outback” under his control, he had slowly amassed a force of at least ten battalions of infantry, known as “Sarne’s Troopers”. Increasingly loyal to the person of Baron Sarne, they were still supportive of the Taurian efforts to re-colonize the backwater systems that were formerly their own territory. Raised in creches over the last decade, they have become his own personal military force, well-equipped to Taurian standards with automatic weapons and modern combat armor.

The unit noted with some trepidation, that maybe they needed to be less dependent upon Baron Sarne in the future…

October 23rd, 3023 : After scrounging around the system for supplies, the unit was forced to start stockpiling consumables once more, having run out of their stockpiles hoarded during their salvaging of numerous facilities. Outlying large quantities of cash, they procured contracts with local suppliers, notably the “Essentials” line of food supplements, in Ciudad Garcia.

November 1st, 3023 : Transfers from the DMH were completed, it had formally taken command of the fort in Garrison, and * The Blood Raiders were declared as being fully operational. The unit began nosing around for contracts, and heard rumors of two that might fit their needs; one a battalion-sized Pirate Hunting contract out in Great Gorge, (A Periphery world in Davion space), and another a company-sized Cadre contract with the planetary militia, to train them in anti-Mech tactics, out of Panpour, also in the Davion Periphery. Since both contracts needed to be filled in two months ( 3024, the new year), the unit decided to take another month of downtime, and then commit once they had all their personal tasks sorted through.

Interlude - Destiny
"For still the vision awaits its appointed time; it hastens to the end—it will not lie. If it seems slow, wait for it; it will surely come; it will not delay."

“For I know the plans I have for you, declares the Lord, plans for welfare and not for evil, to give you a future and a hope.”

“Then you will call upon me and come and pray to me, and I will hear you.”

“You will seek me and find me, when you seek me with all your heart.”

“I will be found by you, declares the Lord, and I will restore your fortunes and gather you from all the nations and all the places where I have driven you, declares the Lord, and I will bring you back to the place from which I sent you into exile.”

The Agent glanced up from its ancient book, and closed it upon seeing the arrival of several of the Command Council from * “The Iron Dingoes”. It glanced at them, surreptitiously from its place in the corner. They sat together at a quickly cleared table, and began talking about personnel transfers and Mech load-outs. Typical. One of them, the Major, was adamant about swapping the laser loads from one of their latest acquisitions for more heat sinks. He animatedly gestured and kept referring to a data-pad. The two lieutenants with him passed it back and forth, making slight adjustments and then their meals arrived, and the conversation slowed, but did not stop.

From a purely professional viewpoint, it was fascinating. Though the agent didn’t agree with some of their choices, there was no arguing their results. Here the unit sat in garrison, a growing army of troops and machines and techs at their command, oblivious to the changes they were bringing to the greater universe around them. They now sat poised on the brink of altering the entire Constellation if they moved one way or another.

They were the heirs of the Star League, if there ever was one. The Agent was certain of it. Their recovery of the cache at Redfield, and the rumored data recovered from the southern mountains proved it. The only alarming item was the Dingoes lack of attention to diplomacy. The universe needed unity, and if they could accomplish it on a worldly scale, and proceed beyond to the Constellation at large, it would prove their destiny to everyone…

As the command officers finished their meal and conversation, they picked themselves up and headed to the repair bay, still politely arguing amongst themselves. The Agent knew it should take more time over the next few weeks of down-time and use its contacts to see about pushing its private agenda among the techs. Perhaps it was time to settle a few things…

…but The Agent had to finish this chapter first…


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