Battletech : The Farscape Campaign

Episode 40 - All Along the Watchtower

"There must be some way out of here, said the Joker to the Thief... There's too much confusion, I can't get no relief..."

Roll Call————————————-Mechs

Dale (Paladin)—————————Battlemaster
Bruce (Glamour)————————Phoenix Hawk
JP (Pitbull) ——————————-Ostsol
Greg (Fixer)——————————-Crab
Ralph (Wraith)—————————Wolverine
Jay (Advocate)—————————Thug
Dana (Blaster) -————————-Warhammer
Chris (-) -———————————-(Unassigned)

May 4th, 3019 : Following the skirmish with Dominique “Domino” Harvey and her mercenaries, the border went silent. The DMH managed to return to Ciudad Garcia for repairs, and various unit projects continued. The decision was made to turn the profits of the potential Orion sale over to Captain Mitchell Kitsune “Wraith” to procure needed equipment and small arms for the “Starguard” Project. The BDUs acquired were to be turned-over to the local militia training battalion, the * “Garrison’s Own” – 4th Motorized Infantry Battalion, Sangrian Army.

LtSG Massimo De Luca “Advocate” took the opportunity to take a day-trip to inquire at the Ciudad Garcia airfield, looking for pilots to man the unit’s Planetlifter Air Transports. After a quick bribe to the bartender at the local pilot’s bar, he was directed to an out-of-work pilot, one_*James Logan*_. After a short interrogation, the man proved capable, and after asking how long the job was for, was promptly informed that Advocate “…owned a couple Planetlifters, and needed a couple crews for them…”, and was offering full-time employment (@ 900Cs per month), not just a single job. Somewhat taken aback, Logan seemed agreeable, promising to talk to some of his friends, and see if they were interested as well, promising to visit the unit at Garrison in a couple days… Advocate returned back to Garrison. Upon return, Advocate put his bar, The Lucky Lady up for sale, expecting to close shop in a couple months and levae the planet once their contract was complete.

Major Kanto Jokukad “Pitbull” detached a couple squads from the 7th Platoon of the unit’s training battalion, giving them a couple locally requisitioned utility transports to use as a cover convoy, and spring a trap on the handful of bandits that infested the trade road into Sangria proper, the Camino Muerto. Known as Terramotto, or the Earthquake, the bandits were a minor annoyance that needed to be removed for completion of the unit’s contract, so a surprise ambush seemed a good method. The unit was to travel the trade road from Ciudad Garcia, through the pass and to the capital off to the northwest, and return in two weeks time (May 18th).

Captain Erika Hartmann “Glamour” contacted her agents in Ciudad Garcia, aiming to try and keep an eye on Dangerous Dan and his Frontier-Class Air Transport. Senior Tech Fernando Botero promised results soon…

The last item on the agenda, was the naming of the unit’s newest JumpShip, being assembled in orbit, and thus “The Bloody Paw” was born. Construction would take months, but the results would be shiny.

May 6th, 3019 : After a day of relative quiet, reports began flooding the unit’s Mobile Command Post, and were confirmed by the unit’s Liaison Officer, Cornet Carla Estrella; communications towers and relays were being destroyed all along the southern border, by a small unit of mixed Mechs, hover tanks and infantry… The local communications were being ravaged, and units other than the Iron Dingoes were being cut-off from contact with their HQ; only those units in the Dingoes equipped with orbital communications arrays could contact their command staff, something that the Iron Dingoes were able to (almost exclusively) on a limited scale using their Intelsat “Predator’s Eye”, a handful of communications devices, like their Swift Wind Scout Cars, and modified OSR-2C Ostroc in the command lance.

The only unit on patrol in the area, was the 3rd Lance, “Veruca’s Visigoths” of * “The Dead Man’s Hand”. They began pulling back towards Garrison, and managed to get in contact with one of the unit’s Swift Winds, and used that to inform HQ of contact with the unknown invaders, though they were unable to get good enough sensor readings to positively identify them. Command dispatched the fastest unit they had, the Strike Lance, “The Scrum” from * “The Iron Dingoes” to come at the invaders from the other side, intending to smash the raiders between them. The two Dingoes lances proceeded to try and contain the invading unit, and combat began.

With the raiders coming into the scattered forested fields from the east, the patrol unit from The Dead Man’s Hand moved to intercept from the south, while the Strike Lance from The Iron DIngoes moved in from the north. The radiers were quickly identified by the better troopers and Mechs of the Strike Lance, as a Firestarter, a Phoenix Hawk, a WOlverine and an unknown 45-ton support Mech design. All appeared freshly-painted in mercenary colors. They were supported by a pair of Condor Hover Tanks and a pair of Maxim Hover Transports.

Moving quickly onto the field, the raiders first seemed intent on trying to smash their way through the Strike Lance, but when the Stalker from the Visigoths moved boldly into the center of the southern field, they quickly altered course, recognizing that powerful Mech would tar them apart if they didn’t keep it occupied. All raiders made that Mech their number one priority, rocking it with scattered fire as they tried to slip past it. The Firestarter did its namesake task, setting fires all along the northern approach to screen its companions with smoke and flames, keeping the fast approaching Scrum Lance from taking many opportunity shots. The two Maxims, under cover of the a nearby woodland, deployed their infantry, who immediately ran for cover in the deep center of the woods. The enemy Wolverine took a lucky head shot, but other damage was sporadic and light.

Within a few seconds, one Maxim was made immobile and one Condor had its skirts damaged, reducing its speed. It became obvious all units were trying not to engage, but were trying to escape the ambush, moving with all speed across the open field. As the raiders closed with the Stalker making its LRMs ineffective, Veruca backed-up to gain some firing room. The unknown Mech proved to have advanced weaponry, firing a large laser at extreme range, and “pinging” the Stalker with some sort of advanced laser designator (later identified as an Artemis IV-Fire Control System ). In response, the unknown support Mech took a vicious medium laser shot to the head. The infantry took a bead on the Stalker, launching a series of SRMs at it doinf some damage (including a shot to its head).

About half a minute into the fight, the raiding units were entering the last field, fleeing as best they could. Rob Stuart in his Wolverine fired a critical shot into the remaining Maxim, blowing its fuel tanks and utterly destroying the vehicle. Wraith immobilized the remaining Condor, halting the vehicle’s escape attempts. Valentine savaged the unknown Mech, knocking it over, while one of the Falcon pilots hit it in the head, again, and combined the two tore its entire left torso off with their damage and a brutal follow-up kick. The pilot fell unconscious, and the enemy Mech was out of the fight.

The Firestarter, having dueled with Glamour in her Phoenix Hawk for almost the entire battle, managed to escape to the west off the field. In response, Glamour tore into the remaining Condor, slowing it even further, and destroying its engine.

The remaining units converged on the Wolverine and enemy Phoenix Hawk, which had stayed to support the escape of its companion. Glamour called “Dingo Pack Tactics” on the vulnerable Wolverine, but its thick armor managed to keep it from serious damage, and it eventually pulled off the field. The Phoenix Hawk, however, took a savage kick that critically damaged all the Jump Jets in its left torso, followed by a kick by Wraith, who took the rest of it. It’s left leg was destroyed, and the MEch fell over, and surrendered. Victory to the Iron Dingoes.

With both pilots captured (one of which was bent to be evacced to Garrison, the unit called in salvage teams for the vehicles and Mechs, and then surrounded the infantry, demanding their surrender, which they quickly agreed to. The unit discussed on the prisoner’’s future, and after a short interrogation determined the unit to be wholly composed of mercenaries. Unwilling to relate their origins, the Dingoes were able to identify that the raiders were all mercenaries, didn’t coordinate well together, and that an outside force had given them the Mechs (in relatively good condition), tanks and SRMs, and hired them to hit all the relay towers along the southern borders, for which they were well-paid. It was obvious someone with deep pockets was aiming at hitting The District of Garcia, and soon…

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Robling

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