Campaign of the Month: June 2014
Battletech (Farscape) : The New Breed
Captain Michael Anderson "Fixer"
Supprt Tech of House Marik : Unit S-7 (Technical and AsTech)
The Unit S-7 (Technical and AsTech), “Fixer” was quite young for a unit officer and pilot, but his natural skills as a technician were surpassed by no one else in the unit. He had little experience in command, however, and tended to get lost dealing with personal projects and his fascination for technology can override his common sense. Still rather green as a pilot, he took direction well, and became rather fond of his BattleMech, particularly its firepower and survivability.
Fixer piloted a heavily-modified CPLT-C1 Catapult, which was constantly being used as a test-bed for his latest modifications. His old Crab and Ostsol had been passed down to the Reserves. Tech Kirby Scott was his lead AsTech, and assisted in daily maintenance of his Mech.
STR: 3 BOD: 4
RFL: 4 DEX: 4
INT: 7 WIL: 3
CHA: 3 EDG: 2
Handicap/Poor Immune System
Language: 4+1 Cryptography: 1+1
Perception: 0+1 Protocol/Free Worlds: 0-1
Computers: 3+1 Technician/Aero: 2+1
Tech/Electronics: 5+1 Tech/Jets: 1+1
Tech/Mechanics: 4+1 Tech/Myomer: 2+1
Tech/Nuclear: 2+1 Tech/Weapons: 2+1
Stealth: 0+1 Career/Technician: 1+1
Interest/Inventing: 1+1 Gunnery/Mech: 3
Science/Chemistry: 0+1 Sci/Physics: 1+1
Sci/Mathamatics: 0+1 Training: 1
Running: 0 Communications/Conventional: 1+1
Pilot/Mech: 2 Security/Electronic: 3+1
Sensor Operations: 0+1 Small Arms: 0
Zero-g Operations: 0
As mentioned, Fixer was very fond of tinkering with new technology and trying to see how things work. In any other unit, he would likely have found a home in one of the technical institutions as a lab assistant, but had become a Mech pilot to survive. He proved to be very understanding of how to “technically” pilot a Mech.
His personal projects included trying to design and build a “Mech-Fu” staff or blade for inclusion on unit Mechs (known in the unit as a “Bone”), trying to improve the battery charge on the military power packs in the unit armory, and increasing the range on his lasers. He also had plans to design “the ultimate BattleMech”, and had started by converting a pair of salvaged DVM-3 MiningMechs into unit “SalvageMechs” as a test project. They were very nice addition to the salvage teams, so Fixer seemed to be on track in his plans.
As the Unit S-7 (Technical and AsTech) officer, Fixer organized many of the maintenance routines and assigns priority to post-battle repairs, often with the assistance of Glamour. He worked closely with her in planning modifications to unit Mechs, and started working closely with the senior members of the unit technical staff, primarily Lieutenant SG Thadeus Marakov and his brother Master Tech Joseph Marakov. Since the unit has a voracious appetite towards salvage, scavenging armor, munitions and other supplies is a large part of any post-battle activities, and a key factor in negotiations for new contracts.
In late-3023, Fixer was promoted to full Captain, as a reflection of his position in the Command Council, and given full command over the techs of the unit.
During the unit’s raid against the Bloody Reavers on System – Tashrakaar in late-September 3025, he lost his Mech from catastrophic damage in the later stages of the fight, as well as some personal injury.