Campaign of the Month: June 2014
Battletech : The Farscape Campaign
* The Iron Dingoes (TO&E)
Unit Roster (and History) of "The Iron Dingoes".
Broken into various subordinate components, the “Iron DIngoes” is a moderately successful mercenary organization dating its origins to the 13th Provisional Company, on the failed side of the Marik Civil War.
Years of careful development and expansion, and being at the right place at the right time, have grown the unit to a reinforced combined-arms regiment with a reputation of generally completing its assigned tasks reliably. The unit has, however, gained a somewhat sinister reputation for presenting itself in mysterious circumstances, and possesses an increasing amount of LosTech.
Unit components include the following:
* “The Iron Dingoes” – Combined-Arms (Line) Battalion
* “The Dead Man’s Hand” – Combined-Arms (Line) Battalion
* “The Fold Fiends” – Combined-Arms (Line) Battalion
* The Blood Raiders – Combined-Arms (Line) Company
1st War Hounds – Special Forces (Mobile Assault) Company
1st Special Forces Group – “Red Shields” – Combined-Arms (Rapid Response) Battalion
1st Tactical Air Command – Combined-Arms (Garrison) Battalion
4th (Jump) Rifle Infantry Battalion – “Yarará” – Infantry (Paratrooper) Battalion
* “Cerberus Command” – Infantry (Cadre/Marines) Battalion
* Corazón Command – Infantry (Garrison) Regiment (Under-Strength)
* Dangerous Operations Group (DOG) – Infantry (Light Assault) Regiment
* Polar Command – Infantry (Garrison) Battalion (Under-Strength)
* “Sangrian (Air-Mobile/Mechanized) Training Cadre” – Infantry (Cadre) Company
* Black Ice Command – BattleSpace Command Fleet
* “The Dingo Pack” – Administrative & Technical Battalion
* “The Dingoes’ Fangs” – Military Intelligence Company
* Iron Dingoes Medical Corps – Hospital/Medical Company
* “The Skunkwerks” – R&D Company
Consisting of several regiments of ground forces, including more than a battalion of BattleMechs, the Iron Dingoes have developed a unique military ranking structure over its nearly two (2) decades of operations. While the bulk of its forces are simple leg infantry, it has shown an increasingly diverse and advanced development of these forces, and consists of sufficiently capable forces to put any Periphery planetary militia to the test, should its entire force be mobilized against them.
Recruit : All trainees are given this rank while operating during training. Recruits hold their position and title during their first tour of duty, but are often promoted following a successful first engagement. It is not unusual to hold the title for longer, if placed into a garrison position without combat.
Naval Command calls this rank Space Recruit.
Trooper/Tech : Unlike most military forces, a Dingoes recruit is only promoted to Trooper/Tech after they have survived one battle. Among foreign military personnel, the rank is also given the nickname of “Dog Soldier”.
Members of the AeroSpace Command at this level were known as Spaceman.
Senior Trooper/Tech : Equivalent to a Corporal in most military forces. A Senior Trooper/Tech typically has to serve for at least one (1) term of service, which makes them more experienced than their traditional military and House counterparts.
Typically this is the highest rank a soldier or sailor might reach. Naval Command calls this position Petty Officer.
Master Trooper/Tech : An equivalent to a sergeant, this rank signifies either a recent graduate from * The “War Dogs” College of Military Sciences or is a three (3) term veteran of service. Most Master Troopers either lead a lance of troopers, or a vehicle crew.
This rank is known as a Chief Petty Officer among Naval Command.
Star Trooper/Tech : In the Iron Dingoes, a Star Trooper/Tech is the highest ranking non-commissioned officer. In other military forces, it is equivalent to a Master Sergeant, Sergeant Major or Regimental Sergeant, the latter of which is often given command over the regimental colors. The rank is rarely given and considered quite an honor. Soldiers had to spend at least four terms in the service to get to this rank. Star Troopers usually command a battalion’s best platoon. A ’Mech lance might be commanded by an experienced Star Trooper.
The Naval Command equivalent is Master Chief Petty Officer, and is the rank held by the senior NCO aboard either a JumpShip or a WarShip.
MechWarrior/AeroPilot : Equivalent to a Warrant Officer, this rank receives the pay and status of a Lieutenant, but has no direct command responsibilities.
In Naval Command, they are known as Warrant Officer, where they’re not considered regular combat troops, but are rather high-ranking enlisted soldiers who have a great deal of technical knowledge and often serve as work crew leaders on JumpShips and WarShips.
Officer (Commissioned) Ranks
JG (Junior-Grade) Lieutenant : In the iron Dingoes, many JG Lieutenants are so-called “mustangs”, non-commissioned officers who have proven capable enough to attend * The “War Dogs” College of Military Sciences as Officer’s Candidates.
Unlike most other military forces, soldiers are not immediately commissioned upon graduation, instead holding the rank of Master Trooper, until they have distinguished themselves on the battlefield, whereupon they are given command of an infantry platoon, a lance of vehicles or Mechs, or a pair of AeroFighters.
In Naval Command, the rank remains the same, but is often simply referred to as Lieutenant.
SG (Senior-Grade) Lieutenant : A second junior officer’s rank, the inclusion of the SG Lieutenant is typically used to denote a command position in staff leadership positions. In most other aspects they remain the same in purpose and command as a JG Lieutenant.
In Naval Command, the rank is usually given to a WarShip or JumpShip commander’s lead assistant, and remains the same.
Star Lieutenant : A rare position in ground forces, the Star Lieutenant is an honorary position given to a junior officer who has distinguished themselves in a unique and particular fashion. It is not unusual for a technical officer holding this rank to be awarded the rank in response to a task kept secret, such as operating on behalf of the Iron Dingoes Intelligence forces. It holds a great deal of respect among senior officers as a result.
In Naval Command, the rank and title do not really exist.
Captain : In the Iron Dingoes, a Captain commands a front-line company of ground forces, and are expected to display initiative over their command.
In Naval Command they are known as a Commander, where they lead a flight of AeroFighters, a DropShip, or act as the Executive Officer of a JumpShip or WarShip.
Major : In the Iron Dingoes, a Major is a regular battalion commander and leads their troops from the front. This gives them more personal experience than their House Army counterparts. The rank is also held by the direct heir to the Iron Dingoes organization, and its senior executive officers.
In Naval Command, they are known as Space Master and command either JumpShips transporting troops or cargo, or small WarShips, such as a frigate or a destroyer. They also might command an entire wing of AeroFighters. Additionally, the rank is often given to the command officer of a civilian space station or other important depot, where they are known as Station Master.
Lt (Lieutenant) Colonel : To achieve the rank of Lt Colonel in the Iron Dingoes, a soldier has to serve for at least ten years, and over several important encounters and battles as a common Major. This also shows that the officer has a great deal of tactical skill. Generally, each regimental-sized portion of the unit has a single designated Lt Colonel to oversee its operations, most of whom also command their own battalion.
Naval Command uses the title of Commodore for this rank, and represents the senior officer responsible for AeroSpace operations over a significant portion of the unit’s assets, such as a transport group of JumpShips, or a Cruiser-sized vessel or larger.
Colonel : In the Iron Dingoes the Colonel commands the entire Iron Dingoes force, essentially a Regimental Combat Team or a Brigade of ground and support forces. The position is considered to hold excellent administrative and strategic command skills, since they command so many diverse and capable forces, including infantry, artillery, armor and BattleMechs.
Discussions regarding the increase of the Iron Dingoes command structure, has hinted the position might be upgraded to be titled Star Colonel, with various leaders of planetary militias or other important military formations taking this rank.
In Naval Command there is no equivalent rank, but would likely be called an Admiral.
Iron Dingoes History
From its humble origins as the survivors of a defeated Marik Milita force in the aftershocks of the Marik Civil War, to the beginnings of a minor Periphery state in the Hyades Rim, the history of the Iron Dingoes is rather expansive and continuing to evolve.
13th Provisional Company
The Marik Frontier
The Chaos Principle
The Davion Outback
Rumble in the Jungle
The Federated Suns Contracts
There’s No War Like Home…
…Or, Home is Where the War Is
The Small War
The House of Cards
The Battle for Tharn
The Fourth Succession War
The Problem With Petrópolis