Battletech : The Farscape Campaign
System - Gollere
Forgotten Periphery Colony
Gollere – Forgotten Periphery Colony
Gollere is considered a part of the Systems Constellation – “The Outrim Void”, located somewhat trailing of the System – Pirate’s Haven Star Cluster, and just outside the traditional border of the Federated Suns. The system is noteworthy for a progressive citizenry, who are developing their cultural and industrial might to become a noted power in the sector.
The system is mostly empty, due to the gravitic forces of its binary Red suns, with the larger main sequence star slowly drawing in its smaller red sibling trapped in a degenerate orbit. There is only a single gas giant in far orbit of these stars, and no planetary belt, though small clusters of rocky and icy materiel can be found in loose degenerate orbits in the outer system orbits. Due to the local tech level of the planet, these few resources in the outer system are not exploited, and their contents remain virtually unknown.
The system has a Class C starport in its capital city, Tharn. The starport processes small quantities of fuel, though local tech levels leave this fuel mostly unrefined. Recent technical training from off-world sources have developed the locals into efficient techs, though they have little experience with DropShips and none with JumpShips. They are, however, experimenting with the development of orbital spaceplanes, and in time might develop a capable locally produced shuttlecraft.
Political Ruler : “The Mangai”. A united formation of various craft guilds.
Star Type : Binary – M0V (M2VI Sub-Dwarf degenerate) – (206 Hours)
Position in System : 3
Time to Jump Point : 3.18 days
Number of Satellites : 0
Surface Gravity : 1.2 Gs
Atmo Pressure : Standard, Tainted (5000 kms)
Avr Mean Temp : +21.2C (Warm, Temperate)
Surface Water : Oceans, 40%
Recharge Station : None
HPG Class Type : None
Highest Native Life : 60%, Reptile.
Socio-Industrial Level : Agricultural.
Population : (3025) 21,000,000.
To first-time visitors, the world is most noteworthy for its “Steampunk” appearance. Its military remains in possession of artifact military hardware acquired through trade or careful maintenance, but little remains of heavy weapons or vehicles, with the rest being mostly medical or communications-based technologies. The monorail that once linked the North and South Seas through the desert ceased operations years ago, however a large and impressive series of railroads connect the southern finger of the Middle Sea with the South Sea. The rails continue to be important to trade and communication across the planet, though some televised broadcasts remain popular, and form to unite the planet more each year.
The government of the planet is now a Feudal Technocracy. Relationships between all the provinces of the planet are based on the technical activities of everyone, which remain mutually beneficial. “The Mangai”, is the joint association of all Gollere’s Guilds. Its primary function is to regulate planetary guilds, settle disputes between them, and make suggestions to guild government regarding rights and privileges of its members. A crucial function of The Mangai, is to regulate all off-world trade, and when contacted by stellar trade ships, it is the members of The Mangai who determine trade prices with off-world traders. The Mangai holds triennial conventions, attended by the Synics or guild masters of each of the guilds of Gollere. To conduct its business, it functions democratically. The convention moves around the planet from one town to another, allowing no favoritism, though it is headquartered from the “capital” city of Tharn.
Central to the planet’s government, is the “Charter of the Mangai”. This document delinates the rights and privileges of The Mangai, and is modelled on many of the laws of trade seen in the Terran Hegemony during post-Reunification Wars period. Every province of the planet has accepted the Charter as central to its laws, and often “Guild Law” is seen as final and absolute, despite provincial nobles who might like more control. In practice, the nobility owns the lands and their resources, but The Mangai controls the means of production and the markets by which things are sold. This way of life has united the planet and for more than a century, has seen peace and prosperity, allowing it to more than double its population since its isolation.
A regressed colony world which has overcome cultural difficulties and has produced a vigorous, enquiring society based on the division of labor between specialized clans. Gollere is now in the process of taking its first exploratory steps on the road back to space travel. Some contact is maintained on an intermittent basis only when traveling merchants choose to trade with the planet, trading machinery and technical processes for agricultural produce. The Gollere leap at any outside source of trade, though they have little beyond organics to barter. Local production of simple, though artistic and ingenious designs of low-tech weapons and machinery (ATVs, hunting and combat rifles, aircraft, and basic computers) which might find a ready market in the Periphery and Davion Outback. Horses, imported by the initial colonists, have taken well to the planet, and are a popular animal for work and play among its citizens.
Gollere’s O’Niel Motors produces the popular ATV, known as “Springers”. They are a light (5-ton) cargo jeep employed across the planet, and produced both as a civilian and military vehicle in the capital. This company also produces a fine combat bike, the “Jackrabbit”. Elemental Thrust is a private corporation (run by the noble family, the Hawkings) who produce a heavy lift fixed-wing aircraft, known as the “Bacchaus”, an air/ground attack, fighter-bomber, known as the “Quetzal” and a transport helicopter, known as the “Samson”. Most notably, its “Titan” is the popular attack helicopter, most seen in its air-attack wings, and is still popular, despite its centuries of production. The planet does not employ many heavy weapons, with light field artillery (roughly capable as an AC/5) being about as large a weapon as to be encountered anywhere. The planet does not use tanks or Mechs, though elite mechanized formations sometimes use the rare wheeled APC, known only as the “Amalek”. An advanced design, its origins from off-world remain unknown, but it is popular for its rugged and dependable nature.
Perhaps most of all, however, is the local Wind Dirigible. Extremely popular, many civilians, corporations and guilds employ the little vessels widely. Used across the planet, many are produced in small workshops, and they often become the focus of the popular nomadic lifestyle many private citizens live. These vessels are used as homes and workshops by an increasing number of citizens, drifting where they may, and often raising their families aboard the vessels. They have become one of the most popular icons of the nation-planet, and about five years ago became the national symbol and center of its new-found flag.
Recently, The Mangai has been funding the creation of two major railroads linking the North Sea and South Sea with the Middle Sea. An important trade route, it will stretch more than 1500 kms on the northern line, and half that with the southern line. Following recent fault lines discovered across the deserts, the northern line is progressing well, though recent troubles with the renegade nomads of the desert have made its time table come into question. At times the line is forced to shut-down production, and military forces from off-world have been contacted to ensure the line construction continues without further interruptions.
Armed Forces : The planet has more than 50,000 troops controlled by various nobles and city guard units across the planet, in addition to several capable wet-navy missile cruisers in its oceans, and more than fifty (50) combat aircraft in four independent air squadrons. In addition, a pair of operational Heavy AeroFighters or Gunboats are rumored to be held by the Duke of Lovelace, perhaps the most powerful noble on the planet.
It’s ground forces consist of more than nineteen maneuver battalions, including eleven (11) territorial light infantry battalions held by various nobles on the planet. A handful of the more powerful nobles possess motorized and air-mobile infantry battalions, but these only number about four (4) and two (2) respectively. There are no tank or Mech formations anywhere on the planet, nor are these vehicles very popular beyond a technical interest some might have, since “war-machines” are rather looked down upon. Cavalry remains king, and are a popular sight to visiting tourists.